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-rw-r--r--src/CudaDataOperationAlgorithm.cpp2
-rw-r--r--src/Float32VolumeData3DMemory.cpp1
-rw-r--r--src/XMLNode.cpp4
3 files changed, 3 insertions, 4 deletions
diff --git a/src/CudaDataOperationAlgorithm.cpp b/src/CudaDataOperationAlgorithm.cpp
index 15886a4..82b676b 100644
--- a/src/CudaDataOperationAlgorithm.cpp
+++ b/src/CudaDataOperationAlgorithm.cpp
@@ -76,7 +76,7 @@ bool CCudaDataOperationAlgorithm::initialize(const Config& _cfg)
node = _cfg.self.getSingleNode("DataId");
ASTRA_CONFIG_CHECK(node, "CCudaDataOperationAlgorithm", "No DataId tag specified.");
vector<string> data = node.getContentArray();
- for (vector<string>::iterator it = data.begin(); it != data.end(); it++){
+ for (vector<string>::iterator it = data.begin(); it != data.end(); ++it){
int id = StringUtil::stringToInt(*it);
m_pData.push_back(dynamic_cast<CFloat32Data2D*>(CData2DManager::getSingleton().get(id)));
}
diff --git a/src/Float32VolumeData3DMemory.cpp b/src/Float32VolumeData3DMemory.cpp
index af45cb9..14adb1a 100644
--- a/src/Float32VolumeData3DMemory.cpp
+++ b/src/Float32VolumeData3DMemory.cpp
@@ -136,7 +136,6 @@ CFloat32VolumeData2D * CFloat32VolumeData3DMemory::fetchSliceZ(int _iSliceIndex)
CFloat32VolumeData2D* res = new CFloat32VolumeData2D(&volGeom);
// copy data
- int iSliceCount = m_pGeometry->getGridSliceCount();
float * pfTargetData = res->getData();
for(int iRowIndex = 0; iRowIndex < iRowCount; iRowIndex++)
{
diff --git a/src/XMLNode.cpp b/src/XMLNode.cpp
index 40a9b22..cf268c2 100644
--- a/src/XMLNode.cpp
+++ b/src/XMLNode.cpp
@@ -158,7 +158,7 @@ vector<string> XMLNode::getContentArray() const
vector<string> res(iSize);
// loop all list item nodes
list<XMLNode> nodes = getNodes("ListItem");
- for (list<XMLNode>::iterator it = nodes.begin(); it != nodes.end(); it++) {
+ for (list<XMLNode>::iterator it = nodes.begin(); it != nodes.end(); ++it) {
int iIndex = it->getAttributeNumerical("index");
string sValue = it->getAttribute("value");
ASTRA_ASSERT(iIndex < iSize);
@@ -290,7 +290,7 @@ vector<float32> XMLNode::getOptionNumericalArray(string _sKey) const
if (!hasOption(_sKey)) return vector<float32>();
list<XMLNode> nodes = getNodes("Option");
- for (list<XMLNode>::iterator it = nodes.begin(); it != nodes.end(); it++) {
+ for (list<XMLNode>::iterator it = nodes.begin(); it != nodes.end(); ++it) {
if (it->getAttribute("key") == _sKey) {
vector<float32> vals = it->getContentNumericalArray();
return vals;