diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/CompositeGeometryManager.cpp | 993 | ||||
| -rw-r--r-- | src/ConeProjectionGeometry3D.cpp | 92 | ||||
| -rw-r--r-- | src/ConeVecProjectionGeometry3D.cpp | 58 | ||||
| -rw-r--r-- | src/CudaBackProjectionAlgorithm3D.cpp | 8 | ||||
| -rw-r--r-- | src/CudaForwardProjectionAlgorithm3D.cpp | 9 | ||||
| -rw-r--r-- | src/GeometryUtil3D.cpp | 172 | ||||
| -rw-r--r-- | src/ParallelProjectionGeometry3D.cpp | 81 | ||||
| -rw-r--r-- | src/ParallelVecProjectionGeometry3D.cpp | 61 | ||||
| -rw-r--r-- | src/VolumeGeometry3D.cpp | 2 | 
9 files changed, 1462 insertions, 14 deletions
diff --git a/src/CompositeGeometryManager.cpp b/src/CompositeGeometryManager.cpp new file mode 100644 index 0000000..9be4797 --- /dev/null +++ b/src/CompositeGeometryManager.cpp @@ -0,0 +1,993 @@ +/* +----------------------------------------------------------------------- +Copyright: 2010-2015, iMinds-Vision Lab, University of Antwerp +           2014-2015, CWI, Amsterdam + +Contact: astra@uantwerpen.be +Website: http://sf.net/projects/astra-toolbox + +This file is part of the ASTRA Toolbox. + + +The ASTRA Toolbox is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 3 of the License, or +(at your option) any later version. + +The ASTRA Toolbox is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with the ASTRA Toolbox. If not, see <http://www.gnu.org/licenses/>. + +----------------------------------------------------------------------- +*/ + +#include "astra/CompositeGeometryManager.h" + +#ifdef ASTRA_CUDA + +#include "astra/GeometryUtil3D.h" +#include "astra/VolumeGeometry3D.h" +#include "astra/ConeProjectionGeometry3D.h" +#include "astra/ConeVecProjectionGeometry3D.h" +#include "astra/ParallelProjectionGeometry3D.h" +#include "astra/ParallelVecProjectionGeometry3D.h" +#include "astra/Projector3D.h" +#include "astra/CudaProjector3D.h" +#include "astra/Float32ProjectionData3DMemory.h" +#include "astra/Float32VolumeData3DMemory.h" +#include "astra/Logging.h" + +#include "../cuda/3d/mem3d.h" + +#include <cstring> + +namespace astra { + +// JOB: +//   +// VolumePart +// ProjectionPart +// FP-or-BP +// SET-or-ADD + + +// Running a set of jobs: +// +// [ Assume OUTPUT Parts in a single JobSet don't alias?? ] +// Group jobs by output Part +// One thread per group? + +// Automatically split parts if too large +// Performance model for odd-sized tasks? +// Automatically split parts if not enough tasks to fill available GPUs + + +// Splitting: +// Constraints: +//   number of sub-parts divisible by N +//   max size of sub-parts + +// For splitting on both input and output side: +//   How to divide up memory? (Optimization problem; compute/benchmark) +//   (First approach: 0.5/0.5) + + + +bool CCompositeGeometryManager::splitJobs(TJobSet &jobs, size_t maxSize, int div, TJobSet &split) +{ +	split.clear(); + +	for (TJobSet::const_iterator i = jobs.begin(); i != jobs.end(); ++i) +	{ +		CPart* pOutput = i->first; +		const TJobList &L = i->second; + +		// 1. Split output part +		// 2. Per sub-part: +		//    a. reduce input part +		//    b. split input part +		//    c. create jobs for new (input,output) subparts + +		TPartList splitOutput = pOutput->split(maxSize/3, div); + +		for (TJobList::const_iterator j = L.begin(); j != L.end(); ++j) +		{ +			const SJob &job = *j; + +			for (TPartList::iterator i_out = splitOutput.begin(); +			     i_out != splitOutput.end(); ++i_out) +			{ +				boost::shared_ptr<CPart> outputPart = *i_out; + +				SJob newjob; +				newjob.pOutput = outputPart; +				newjob.eType = j->eType; +				newjob.eMode = j->eMode; +				newjob.pProjector = j->pProjector; + +				CPart* input = job.pInput->reduce(outputPart.get()); + +				if (input->getSize() == 0) { +					ASTRA_DEBUG("Empty input"); +					newjob.eType = SJob::JOB_NOP; +					split[outputPart.get()].push_back(newjob); +					continue; +				} + +				size_t remainingSize = ( maxSize - outputPart->getSize() ) / 2; + +				TPartList splitInput = input->split(remainingSize, 1); +				delete input; +				ASTRA_DEBUG("Input split into %d parts", splitInput.size()); + +				for (TPartList::iterator i_in = splitInput.begin(); +				     i_in != splitInput.end(); ++i_in) +				{ +					newjob.pInput = *i_in; + +					split[outputPart.get()].push_back(newjob); + +					// Second and later (input) parts should always be added to +					// output of first (input) part. +					newjob.eMode = SJob::MODE_ADD; +				} + +			 +			} + +		} +	} + +	return true; +} + +CCompositeGeometryManager::CPart::CPart(const CPart& other) +{ +	eType = other.eType; +	pData = other.pData; +	subX = other.subX; +	subY = other.subY; +	subZ = other.subZ; +} + +CCompositeGeometryManager::CVolumePart::CVolumePart(const CVolumePart& other) + : CPart(other) +{ +	pGeom = other.pGeom->clone(); +} + +CCompositeGeometryManager::CVolumePart::~CVolumePart() +{ +	delete pGeom; +} + +void CCompositeGeometryManager::CVolumePart::getDims(size_t &x, size_t &y, size_t &z) +{ +	if (!pGeom) { +		x = y = z = 0; +		return; +	} + +	x = pGeom->getGridColCount(); +	y = pGeom->getGridRowCount(); +	z = pGeom->getGridSliceCount(); +} + +size_t CCompositeGeometryManager::CPart::getSize() +{ +	size_t x, y, z; +	getDims(x, y, z); +	return x * y * z; +} + + + +CCompositeGeometryManager::CPart* CCompositeGeometryManager::CVolumePart::reduce(const CPart *_other) +{ +	const CProjectionPart *other = dynamic_cast<const CProjectionPart *>(_other); +	assert(other); + +	// TODO: Is 0.5 sufficient? +	double umin = -0.5; +	double umax = other->pGeom->getDetectorColCount() + 0.5; +	double vmin = -0.5; +	double vmax = other->pGeom->getDetectorRowCount() + 0.5; + +	double uu[4]; +	double vv[4]; +	uu[0] = umin; vv[0] = vmin; +	uu[1] = umin; vv[1] = vmax; +	uu[2] = umax; vv[2] = vmin; +	uu[3] = umax; vv[3] = vmax; + +	double pixx = pGeom->getPixelLengthX(); +	double pixy = pGeom->getPixelLengthY(); +	double pixz = pGeom->getPixelLengthZ(); + +	double xmin = pGeom->getWindowMinX() - 0.5 * pixx; +	double xmax = pGeom->getWindowMaxX() + 0.5 * pixx; +	double ymin = pGeom->getWindowMinY() - 0.5 * pixy; +	double ymax = pGeom->getWindowMaxY() + 0.5 * pixy; + +	// NB: Flipped +	double zmax = pGeom->getWindowMinZ() - 2.5 * pixz; +	double zmin = pGeom->getWindowMaxZ() + 2.5 * pixz; + +	// TODO: This isn't as tight as it could be. +	// In particular it won't detect the detector being +	// missed entirely on the u side. + +	for (int i = 0; i < other->pGeom->getProjectionCount(); ++i) { +		for (int j = 0; j < 4; ++j) { +			double px, py, pz; + +			other->pGeom->backprojectPointX(i, uu[j], vv[j], xmin, py, pz); +			//ASTRA_DEBUG("%f %f (%f - %f)", py, pz, ymin, ymax); +			if (pz < zmin) zmin = pz; +			if (pz > zmax) zmax = pz; +			other->pGeom->backprojectPointX(i, uu[j], vv[j], xmax, py, pz); +			//ASTRA_DEBUG("%f %f (%f - %f)", py, pz, ymin, ymax); +			if (pz < zmin) zmin = pz; +			if (pz > zmax) zmax = pz; + +			other->pGeom->backprojectPointY(i, uu[j], vv[j], ymin, px, pz); +			//ASTRA_DEBUG("%f %f (%f - %f)", px, pz, xmin, xmax); +			if (pz < zmin) zmin = pz; +			if (pz > zmax) zmax = pz; +			other->pGeom->backprojectPointY(i, uu[j], vv[j], ymax, px, pz); +			//ASTRA_DEBUG("%f %f (%f - %f)", px, pz, xmin, xmax); +			if (pz < zmin) zmin = pz; +			if (pz > zmax) zmax = pz; +		} +	} + +	//ASTRA_DEBUG("coord extent: %f - %f", zmin, zmax); + +	zmin = (zmin - pixz - pGeom->getWindowMinZ()) / pixz; +	zmax = (zmax + pixz - pGeom->getWindowMinZ()) / pixz; + +	int _zmin = (int)floor(zmin); +	int _zmax = (int)ceil(zmax); + +	//ASTRA_DEBUG("index extent: %d - %d", _zmin, _zmax); + +	if (_zmin < 0) +		_zmin = 0; +	if (_zmax > pGeom->getGridSliceCount()) +		_zmax = pGeom->getGridSliceCount(); + +	if (_zmax <= _zmin) { +		_zmin = _zmax = 0; +	} +	//ASTRA_DEBUG("adjusted extent: %d - %d", _zmin, _zmax); + +	CVolumePart *sub = new CVolumePart(); +	sub->subX = this->subX; +	sub->subY = this->subY; +	sub->subZ = this->subZ + _zmin; +	sub->pData = pData; + +	if (_zmin == _zmax) { +		sub->pGeom = 0; +	} else { +		sub->pGeom = new CVolumeGeometry3D(pGeom->getGridColCount(), +		                                   pGeom->getGridRowCount(), +		                                   _zmax - _zmin, +		                                   pGeom->getWindowMinX(), +		                                   pGeom->getWindowMinY(), +		                                   pGeom->getWindowMinZ() + _zmin * pixz, +		                                   pGeom->getWindowMaxX(), +		                                   pGeom->getWindowMaxY(), +		                                   pGeom->getWindowMinZ() + _zmax * pixz); +	} + +	ASTRA_DEBUG("Reduce volume from %d - %d to %d - %d", this->subZ, this->subZ +  pGeom->getGridSliceCount(), this->subZ + _zmin, this->subZ + _zmax); + +	return sub; +} + + + +static size_t ceildiv(size_t a, size_t b) { +    return (a + b - 1) / b; +} + +static size_t computeVerticalSplit(size_t maxBlock, int div, size_t sliceCount) +{ +    size_t blockSize = maxBlock; +    size_t blockCount = ceildiv(sliceCount, blockSize); + +    // Increase number of blocks to be divisible by div +    size_t divCount = div * ceildiv(blockCount, div); + +    // If divCount is above sqrt(number of slices), then +    // we can't guarantee divisibility by div, but let's try anyway +    if (ceildiv(sliceCount, ceildiv(sliceCount, divCount)) % div == 0) { +        blockCount = divCount; +    } else { +        // If divisibility isn't achievable, we may want to optimize +        // differently. +        // TODO: Figure out how to model and optimize this. +    } + +    // Final adjustment to make blocks more evenly sized +    // (This can't make the blocks larger) +    blockSize = ceildiv(sliceCount, blockCount);  + +    ASTRA_DEBUG("%ld %ld -> %ld * %ld", sliceCount, maxBlock, blockCount, blockSize); + +    assert(blockSize <= maxBlock); +    assert((divCount * divCount > sliceCount) || (blockCount % div) == 0); + +    return blockSize; +} + +template<class V, class P> +static V* getProjectionVectors(const P* geom); + +template<> +SConeProjection* getProjectionVectors(const CConeProjectionGeometry3D* pProjGeom) +{ +	return genConeProjections(pProjGeom->getProjectionCount(), +	                          pProjGeom->getDetectorColCount(), +	                          pProjGeom->getDetectorRowCount(), +	                          pProjGeom->getOriginSourceDistance(), +	                          pProjGeom->getOriginDetectorDistance(), +	                          pProjGeom->getDetectorSpacingX(), +	                          pProjGeom->getDetectorSpacingY(), +	                          pProjGeom->getProjectionAngles()); +} + +template<> +SConeProjection* getProjectionVectors(const CConeVecProjectionGeometry3D* pProjGeom) +{ +	int nth = pProjGeom->getProjectionCount(); + +	SConeProjection* pProjs = new SConeProjection[nth]; +	for (int i = 0; i < nth; ++i) +		pProjs[i] = pProjGeom->getProjectionVectors()[i]; + +	return pProjs; +} + +template<> +SPar3DProjection* getProjectionVectors(const CParallelProjectionGeometry3D* pProjGeom) +{ +	return genPar3DProjections(pProjGeom->getProjectionCount(), +	                           pProjGeom->getDetectorColCount(), +	                           pProjGeom->getDetectorRowCount(), +	                           pProjGeom->getDetectorSpacingX(), +	                           pProjGeom->getDetectorSpacingY(), +	                           pProjGeom->getProjectionAngles()); +} + +template<> +SPar3DProjection* getProjectionVectors(const CParallelVecProjectionGeometry3D* pProjGeom) +{ +	int nth = pProjGeom->getProjectionCount(); + +	SPar3DProjection* pProjs = new SPar3DProjection[nth]; +	for (int i = 0; i < nth; ++i) +		pProjs[i] = pProjGeom->getProjectionVectors()[i]; + +	return pProjs; +} + + +template<class V> +static void translateProjectionVectors(V* pProjs, int count, double dv) +{ +	for (int i = 0; i < count; ++i) { +		pProjs[i].fDetSX += dv * pProjs[i].fDetVX; +		pProjs[i].fDetSY += dv * pProjs[i].fDetVY; +		pProjs[i].fDetSZ += dv * pProjs[i].fDetVZ; +	} +} + + + +static CProjectionGeometry3D* getSubProjectionGeometry(const CProjectionGeometry3D* pProjGeom, int v, int size) +{ +	// First convert to vectors, then translate, then convert into new object + +	const CConeProjectionGeometry3D* conegeom = dynamic_cast<const CConeProjectionGeometry3D*>(pProjGeom); +	const CParallelProjectionGeometry3D* par3dgeom = dynamic_cast<const CParallelProjectionGeometry3D*>(pProjGeom); +	const CParallelVecProjectionGeometry3D* parvec3dgeom = dynamic_cast<const CParallelVecProjectionGeometry3D*>(pProjGeom); +	const CConeVecProjectionGeometry3D* conevec3dgeom = dynamic_cast<const CConeVecProjectionGeometry3D*>(pProjGeom); + +	if (conegeom || conevec3dgeom) { +		SConeProjection* pConeProjs; +		if (conegeom) { +			pConeProjs = getProjectionVectors<SConeProjection>(conegeom); +		} else { +			pConeProjs = getProjectionVectors<SConeProjection>(conevec3dgeom); +		} + +		translateProjectionVectors(pConeProjs, pProjGeom->getProjectionCount(), v); + +		CProjectionGeometry3D* ret = new CConeVecProjectionGeometry3D(pProjGeom->getProjectionCount(), +		                                                              size, +		                                                              pProjGeom->getDetectorColCount(), +		                                                              pConeProjs); + + +		delete[] pConeProjs; +		return ret; +	} else { +		assert(par3dgeom || parvec3dgeom); +		SPar3DProjection* pParProjs; +		if (par3dgeom) { +			pParProjs = getProjectionVectors<SPar3DProjection>(par3dgeom); +		} else { +			pParProjs = getProjectionVectors<SPar3DProjection>(parvec3dgeom); +		} + +		translateProjectionVectors(pParProjs, pProjGeom->getProjectionCount(), v); + +		CProjectionGeometry3D* ret = new CParallelVecProjectionGeometry3D(pProjGeom->getProjectionCount(), +		                                                                  size, +		                                                                  pProjGeom->getDetectorColCount(), +		                                                                  pParProjs); + +		delete[] pParProjs; +		return ret; +	} + +} + + + +// split self into sub-parts: +// - each no bigger than maxSize +// - number of sub-parts is divisible by div +// - maybe all approximately the same size? +CCompositeGeometryManager::TPartList CCompositeGeometryManager::CVolumePart::split(size_t maxSize, int div) +{ +	TPartList ret; + +	if (true) { +		// Split in vertical direction only at first, until we figure out +		// a model for splitting in other directions + +		size_t sliceSize = ((size_t) pGeom->getGridColCount()) * pGeom->getGridRowCount(); +		int sliceCount = pGeom->getGridSliceCount(); +		size_t blockSize = computeVerticalSplit(maxSize / sliceSize, div, sliceCount); + +		int rem = sliceCount % blockSize; + +		ASTRA_DEBUG("From %d to %d step %d", -(rem / 2), sliceCount, blockSize); + +		for (int z = -(rem / 2); z < sliceCount; z += blockSize) { +			int newsubZ = z; +			if (newsubZ < 0) newsubZ = 0; +			int endZ = z + blockSize; +			if (endZ > sliceCount) endZ = sliceCount; +			int size = endZ - newsubZ; + +			CVolumePart *sub = new CVolumePart(); +			sub->subX = this->subX; +			sub->subY = this->subY; +			sub->subZ = this->subZ + newsubZ; + +			ASTRA_DEBUG("VolumePart split %d %d %d -> %p", sub->subX, sub->subY, sub->subZ, (void*)sub); + +			double shift = pGeom->getPixelLengthZ() * newsubZ; + +			sub->pData = pData; +			sub->pGeom = new CVolumeGeometry3D(pGeom->getGridColCount(), +			                                   pGeom->getGridRowCount(), +			                                   size, +			                                   pGeom->getWindowMinX(), +			                                   pGeom->getWindowMinY(), +			                                   pGeom->getWindowMinZ() + shift, +			                                   pGeom->getWindowMaxX(), +			                                   pGeom->getWindowMaxY(), +			                                   pGeom->getWindowMinZ() + shift + size * pGeom->getPixelLengthZ()); + +			ret.push_back(boost::shared_ptr<CPart>(sub)); +		} +	} + +	return ret; +} + +CCompositeGeometryManager::CVolumePart* CCompositeGeometryManager::CVolumePart::clone() const +{ +	return new CVolumePart(*this); +} + +CCompositeGeometryManager::CProjectionPart::CProjectionPart(const CProjectionPart& other) + : CPart(other) +{ +	pGeom = other.pGeom->clone(); +} + +CCompositeGeometryManager::CProjectionPart::~CProjectionPart() +{ +	delete pGeom; +} + +void CCompositeGeometryManager::CProjectionPart::getDims(size_t &x, size_t &y, size_t &z) +{ +	if (!pGeom) { +		x = y = z = 0; +		return; +	} + +	x = pGeom->getDetectorColCount(); +	y = pGeom->getProjectionCount(); +	z = pGeom->getDetectorRowCount(); +} + + +CCompositeGeometryManager::CPart* CCompositeGeometryManager::CProjectionPart::reduce(const CPart *_other) +{ +	const CVolumePart *other = dynamic_cast<const CVolumePart *>(_other); +	assert(other); + +	double vmin_g, vmax_g; + +	// reduce self to only cover intersection with projection of VolumePart +	// (Project corners of volume, take bounding box) + +	for (int i = 0; i < pGeom->getProjectionCount(); ++i) { + +		double vol_u[8]; +		double vol_v[8]; + +		double pixx = other->pGeom->getPixelLengthX(); +		double pixy = other->pGeom->getPixelLengthY(); +		double pixz = other->pGeom->getPixelLengthZ(); + +		// TODO: Is 0.5 sufficient? +		double xmin = other->pGeom->getWindowMinX() - 0.5 * pixx; +		double xmax = other->pGeom->getWindowMaxX() + 0.5 * pixx; +		double ymin = other->pGeom->getWindowMinY() - 0.5 * pixy; +		double ymax = other->pGeom->getWindowMaxY() + 0.5 * pixy; +		double zmin = other->pGeom->getWindowMinZ() - 0.5 * pixz; +		double zmax = other->pGeom->getWindowMaxZ() + 0.5 * pixz; + +		pGeom->projectPoint(xmin, ymin, zmin, i, vol_u[0], vol_v[0]); +		pGeom->projectPoint(xmin, ymin, zmax, i, vol_u[1], vol_v[1]); +		pGeom->projectPoint(xmin, ymax, zmin, i, vol_u[2], vol_v[2]); +		pGeom->projectPoint(xmin, ymax, zmax, i, vol_u[3], vol_v[3]); +		pGeom->projectPoint(xmax, ymin, zmin, i, vol_u[4], vol_v[4]); +		pGeom->projectPoint(xmax, ymin, zmax, i, vol_u[5], vol_v[5]); +		pGeom->projectPoint(xmax, ymax, zmin, i, vol_u[6], vol_v[6]); +		pGeom->projectPoint(xmax, ymax, zmax, i, vol_u[7], vol_v[7]); + +		double vmin = vol_v[0]; +		double vmax = vol_v[0]; + +		for (int j = 1; j < 8; ++j) { +			if (vol_v[j] < vmin) +				vmin = vol_v[j]; +			if (vol_v[j] > vmax) +				vmax = vol_v[j]; +		} + +		if (i == 0 || vmin < vmin_g) +			vmin_g = vmin; +		if (i == 0 || vmax > vmax_g) +			vmax_g = vmax; +	} + +	// fprintf(stderr, "v extent: %f %f\n", vmin_g, vmax_g); + +	int _vmin = (int)floor(vmin_g - 1.0f); +	int _vmax = (int)ceil(vmax_g + 1.0f); +	if (_vmin < 0) +		_vmin = 0; +	if (_vmax > pGeom->getDetectorRowCount()) +		_vmax = pGeom->getDetectorRowCount(); + +	if (_vmin >= _vmax) { +		_vmin = _vmax = 0; +	} + +	CProjectionPart *sub = new CProjectionPart(); +	sub->subX = this->subX; +	sub->subY = this->subY; +	sub->subZ = this->subZ + _vmin; + +	sub->pData = pData; + +	if (_vmin == _vmax) { +		sub->pGeom = 0; +	} else { +		sub->pGeom = getSubProjectionGeometry(pGeom, _vmin, _vmax - _vmin); +	} + +	ASTRA_DEBUG("Reduce projection from %d - %d to %d - %d", this->subZ, this->subZ + pGeom->getDetectorRowCount(), this->subZ + _vmin, this->subZ + _vmax); + +	return sub; +} + + +CCompositeGeometryManager::TPartList CCompositeGeometryManager::CProjectionPart::split(size_t maxSize, int div) +{ +	TPartList ret; + +	if (true) { +		// Split in vertical direction only at first, until we figure out +		// a model for splitting in other directions + +		size_t sliceSize = ((size_t) pGeom->getDetectorColCount()) * pGeom->getProjectionCount(); +		int sliceCount = pGeom->getDetectorRowCount(); +		size_t blockSize = computeVerticalSplit(maxSize / sliceSize, div, sliceCount); + +		int rem = sliceCount % blockSize; + +		for (int z = -(rem / 2); z < sliceCount; z += blockSize) { +			int newsubZ = z; +			if (newsubZ < 0) newsubZ = 0; +			int endZ = z + blockSize; +			if (endZ > sliceCount) endZ = sliceCount; +			int size = endZ - newsubZ; + +			CProjectionPart *sub = new CProjectionPart(); +			sub->subX = this->subX; +			sub->subY = this->subY; +			sub->subZ = this->subZ + newsubZ; + +			ASTRA_DEBUG("ProjectionPart split %d %d %d -> %p", sub->subX, sub->subY, sub->subZ, (void*)sub); + +			sub->pData = pData; + +			sub->pGeom = getSubProjectionGeometry(pGeom, newsubZ, size); + +			ret.push_back(boost::shared_ptr<CPart>(sub)); +		} +	} + +	return ret; + +} + +CCompositeGeometryManager::CProjectionPart* CCompositeGeometryManager::CProjectionPart::clone() const +{ +	return new CProjectionPart(*this); +} + + +bool CCompositeGeometryManager::doFP(CProjector3D *pProjector, CFloat32VolumeData3DMemory *pVolData, +                                     CFloat32ProjectionData3DMemory *pProjData) +{ +	ASTRA_DEBUG("CCompositeGeometryManager::doFP"); +	// Create single job for FP +	// Run result + +	CVolumePart *input = new CVolumePart(); +	input->pData = pVolData; +	input->subX = 0; +	input->subY = 0; +	input->subZ = 0; +	input->pGeom = pVolData->getGeometry()->clone(); +	ASTRA_DEBUG("Main FP VolumePart -> %p", (void*)input); + +	CProjectionPart *output = new CProjectionPart(); +	output->pData = pProjData; +	output->subX = 0; +	output->subY = 0; +	output->subZ = 0; +	output->pGeom = pProjData->getGeometry()->clone(); +	ASTRA_DEBUG("Main FP ProjectionPart -> %p", (void*)output); + +	SJob FP; +	FP.pInput = boost::shared_ptr<CPart>(input); +	FP.pOutput = boost::shared_ptr<CPart>(output); +	FP.pProjector = pProjector; +	FP.eType = SJob::JOB_FP; +	FP.eMode = SJob::MODE_SET; + +	TJobList L; +	L.push_back(FP); + +	return doJobs(L); +} + +bool CCompositeGeometryManager::doBP(CProjector3D *pProjector, CFloat32VolumeData3DMemory *pVolData, +                                     CFloat32ProjectionData3DMemory *pProjData) +{ +	ASTRA_DEBUG("CCompositeGeometryManager::doBP"); +	// Create single job for BP +	// Run result + +	CProjectionPart *input = new CProjectionPart(); +	input->pData = pProjData; +	input->subX = 0; +	input->subY = 0; +	input->subZ = 0; +	input->pGeom = pProjData->getGeometry()->clone(); + +	CVolumePart *output = new CVolumePart(); +	output->pData = pVolData; +	output->subX = 0; +	output->subY = 0; +	output->subZ = 0; +	output->pGeom = pVolData->getGeometry()->clone(); + +	SJob BP; +	BP.pInput = boost::shared_ptr<CPart>(input); +	BP.pOutput = boost::shared_ptr<CPart>(output); +	BP.pProjector = pProjector; +	BP.eType = SJob::JOB_BP; +	BP.eMode = SJob::MODE_SET; + +	TJobList L; +	L.push_back(BP); + +	return doJobs(L); +} + +bool CCompositeGeometryManager::doFP(CProjector3D *pProjector, const std::vector<CFloat32VolumeData3DMemory *>& volData, const std::vector<CFloat32ProjectionData3DMemory *>& projData) +{ +	ASTRA_DEBUG("CCompositeGeometryManager::doFP, multi-volume"); + +	std::vector<CFloat32VolumeData3DMemory *>::const_iterator i; +	std::vector<boost::shared_ptr<CPart> > inputs; + +	for (i = volData.begin(); i != volData.end(); ++i) { +		CVolumePart *input = new CVolumePart(); +		input->pData = *i; +		input->subX = 0; +		input->subY = 0; +		input->subZ = 0; +		input->pGeom = (*i)->getGeometry()->clone(); + +		inputs.push_back(boost::shared_ptr<CPart>(input)); +	} + +	std::vector<CFloat32ProjectionData3DMemory *>::const_iterator j; +	std::vector<boost::shared_ptr<CPart> > outputs; + +	for (j = projData.begin(); j != projData.end(); ++j) { +		CProjectionPart *output = new CProjectionPart(); +		output->pData = *j; +		output->subX = 0; +		output->subY = 0; +		output->subZ = 0; +		output->pGeom = (*j)->getGeometry()->clone(); + +		outputs.push_back(boost::shared_ptr<CPart>(output)); +	} + +	std::vector<boost::shared_ptr<CPart> >::iterator i2; +	std::vector<boost::shared_ptr<CPart> >::iterator j2; +	TJobList L; + +	for (i2 = outputs.begin(); i2 != outputs.end(); ++i2) { +		SJob FP; +		FP.eMode = SJob::MODE_SET; +		for (j2 = inputs.begin(); j2 != inputs.end(); ++j2) { +			FP.pInput = *j2; +			FP.pOutput = *i2; +			FP.pProjector = pProjector; +			FP.eType = SJob::JOB_FP; +			L.push_back(FP); + +			// Set first, add rest +			FP.eMode = SJob::MODE_ADD; +		} +	} + +	return doJobs(L); +} + +bool CCompositeGeometryManager::doBP(CProjector3D *pProjector, const std::vector<CFloat32VolumeData3DMemory *>& volData, const std::vector<CFloat32ProjectionData3DMemory *>& projData) +{ +	ASTRA_DEBUG("CCompositeGeometryManager::doBP, multi-volume"); + + +	std::vector<CFloat32VolumeData3DMemory *>::const_iterator i; +	std::vector<boost::shared_ptr<CPart> > outputs; + +	for (i = volData.begin(); i != volData.end(); ++i) { +		CVolumePart *output = new CVolumePart(); +		output->pData = *i; +		output->subX = 0; +		output->subY = 0; +		output->subZ = 0; +		output->pGeom = (*i)->getGeometry()->clone(); + +		outputs.push_back(boost::shared_ptr<CPart>(output)); +	} + +	std::vector<CFloat32ProjectionData3DMemory *>::const_iterator j; +	std::vector<boost::shared_ptr<CPart> > inputs; + +	for (j = projData.begin(); j != projData.end(); ++j) { +		CProjectionPart *input = new CProjectionPart(); +		input->pData = *j; +		input->subX = 0; +		input->subY = 0; +		input->subZ = 0; +		input->pGeom = (*j)->getGeometry()->clone(); + +		inputs.push_back(boost::shared_ptr<CPart>(input)); +	} + +	std::vector<boost::shared_ptr<CPart> >::iterator i2; +	std::vector<boost::shared_ptr<CPart> >::iterator j2; +	TJobList L; + +	for (i2 = outputs.begin(); i2 != outputs.end(); ++i2) { +		SJob BP; +		BP.eMode = SJob::MODE_SET; +		for (j2 = inputs.begin(); j2 != inputs.end(); ++j2) { +			BP.pInput = *j2; +			BP.pOutput = *i2; +			BP.pProjector = pProjector; +			BP.eType = SJob::JOB_BP; +			L.push_back(BP); + +			// Set first, add rest +			BP.eMode = SJob::MODE_ADD; +		} +	} + +	return doJobs(L); +} + + + + +bool CCompositeGeometryManager::doJobs(TJobList &jobs) +{ +	ASTRA_DEBUG("CCompositeGeometryManager::doJobs"); + +	// Sort job list into job set by output part +	TJobSet jobset; + +	for (TJobList::iterator i = jobs.begin(); i != jobs.end(); ++i) { +		jobset[i->pOutput.get()].push_back(*i); +	} + +	size_t maxSize = astraCUDA3d::availableGPUMemory(); +	if (maxSize == 0) { +		ASTRA_WARN("Unable to get available GPU memory. Defaulting to 1GB."); +		maxSize = 1024 * 1024 * 1024; +	} else { +		ASTRA_DEBUG("Detected %lu bytes of GPU memory", maxSize); +	} +	maxSize = (maxSize * 9) / 10; + +	maxSize /= sizeof(float); +	int div = 1; + +	// TODO: Multi-GPU support + +	// Split jobs to fit +	TJobSet split; +	splitJobs(jobset, maxSize, div, split); +	jobset.clear(); + +	// Run jobs +	 +	for (TJobSet::iterator iter = split.begin(); iter != split.end(); ++iter) { + +		CPart* output = iter->first; +		TJobList& L = iter->second; + +		assert(!L.empty()); + +		bool zero = L.begin()->eMode == SJob::MODE_SET; + +		size_t outx, outy, outz; +		output->getDims(outx, outy, outz); + +		if (L.begin()->eType == SJob::JOB_NOP) { +			// just zero output? +			if (zero) { +				for (size_t z = 0; z < outz; ++z) { +					for (size_t y = 0; y < outy; ++y) { +						float* ptr = output->pData->getData(); +						ptr += (z + output->subX) * (size_t)output->pData->getHeight() * (size_t)output->pData->getWidth(); +						ptr += (y + output->subY) * (size_t)output->pData->getWidth(); +						ptr += output->subX; +						memset(ptr, 0, sizeof(float) * outx); +					} +				} +			} +			continue; +		} + + +		astraCUDA3d::SSubDimensions3D dstdims; +		dstdims.nx = output->pData->getWidth(); +		dstdims.pitch = dstdims.nx; +		dstdims.ny = output->pData->getHeight(); +		dstdims.nz = output->pData->getDepth(); +		dstdims.subnx = outx; +		dstdims.subny = outy; +		dstdims.subnz = outz; +		ASTRA_DEBUG("dstdims: %d,%d,%d in %d,%d,%d", dstdims.subnx, dstdims.subny, dstdims.subnz, dstdims.nx, dstdims.ny, dstdims.nz); +		dstdims.subx = output->subX; +		dstdims.suby = output->subY; +		dstdims.subz = output->subZ; +		float *dst = output->pData->getData(); + +		astraCUDA3d::MemHandle3D outputMem = astraCUDA3d::allocateGPUMemory(outx, outy, outz, zero ? astraCUDA3d::INIT_ZERO : astraCUDA3d::INIT_NO); +		bool ok = outputMem; + +		for (TJobList::iterator i = L.begin(); i != L.end(); ++i) { +			SJob &j = *i; + +			assert(j.pInput); + +			CCudaProjector3D *projector = dynamic_cast<CCudaProjector3D*>(j.pProjector); +			Cuda3DProjectionKernel projKernel = ker3d_default; +			int detectorSuperSampling = 1; +			int voxelSuperSampling = 1; +			if (projector) { +				projKernel = projector->getProjectionKernel(); +				detectorSuperSampling = projector->getDetectorSuperSampling(); +				voxelSuperSampling = projector->getVoxelSuperSampling(); +			} + +			size_t inx, iny, inz; +			j.pInput->getDims(inx, iny, inz); +			astraCUDA3d::MemHandle3D inputMem = astraCUDA3d::allocateGPUMemory(inx, iny, inz, astraCUDA3d::INIT_NO); + +			astraCUDA3d::SSubDimensions3D srcdims; +			srcdims.nx = j.pInput->pData->getWidth(); +			srcdims.pitch = srcdims.nx; +			srcdims.ny = j.pInput->pData->getHeight(); +			srcdims.nz = j.pInput->pData->getDepth(); +			srcdims.subnx = inx; +			srcdims.subny = iny; +			srcdims.subnz = inz; +			srcdims.subx = j.pInput->subX; +			srcdims.suby = j.pInput->subY; +			srcdims.subz = j.pInput->subZ; +			const float *src = j.pInput->pData->getDataConst(); + +			ok = astraCUDA3d::copyToGPUMemory(src, inputMem, srcdims); +			if (!ok) ASTRA_ERROR("Error copying input data to GPU"); + +			if (j.eType == SJob::JOB_FP) { +				assert(dynamic_cast<CVolumePart*>(j.pInput.get())); +				assert(dynamic_cast<CProjectionPart*>(j.pOutput.get())); + +				ASTRA_DEBUG("CCompositeGeometryManager::doJobs: doing FP"); + +				ok = astraCUDA3d::FP(((CProjectionPart*)j.pOutput.get())->pGeom, outputMem, ((CVolumePart*)j.pInput.get())->pGeom, inputMem, detectorSuperSampling, projKernel); +				if (!ok) ASTRA_ERROR("Error performing sub-FP"); +				ASTRA_DEBUG("CCompositeGeometryManager::doJobs: FP done"); +			} else if (j.eType == SJob::JOB_BP) { +				assert(dynamic_cast<CVolumePart*>(j.pOutput.get())); +				assert(dynamic_cast<CProjectionPart*>(j.pInput.get())); + +				ASTRA_DEBUG("CCompositeGeometryManager::doJobs: doing BP"); + +				ok = astraCUDA3d::BP(((CProjectionPart*)j.pInput.get())->pGeom, inputMem, ((CVolumePart*)j.pOutput.get())->pGeom, outputMem, voxelSuperSampling); +				if (!ok) ASTRA_ERROR("Error performing sub-BP"); +				ASTRA_DEBUG("CCompositeGeometryManager::doJobs: BP done"); +			} else { +				assert(false); +			} + +			ok = astraCUDA3d::freeGPUMemory(inputMem); +			if (!ok) ASTRA_ERROR("Error freeing GPU memory"); + +		} + +		ok = astraCUDA3d::copyFromGPUMemory(dst, outputMem, dstdims); +		if (!ok) ASTRA_ERROR("Error copying output data from GPU"); +		 +		ok = astraCUDA3d::freeGPUMemory(outputMem); +		if (!ok) ASTRA_ERROR("Error freeing GPU memory"); +	} + +	return true; +} + + + +} + +#endif diff --git a/src/ConeProjectionGeometry3D.cpp b/src/ConeProjectionGeometry3D.cpp index dd22eba..18f0f8a 100644 --- a/src/ConeProjectionGeometry3D.cpp +++ b/src/ConeProjectionGeometry3D.cpp @@ -29,6 +29,7 @@ $Id$  #include "astra/ConeProjectionGeometry3D.h"  #include "astra/Logging.h" +#include "astra/GeometryUtil3D.h"  #include <boost/lexical_cast.hpp>  #include <cstring> @@ -230,14 +231,14 @@ CVector3D CConeProjectionGeometry3D::getProjectionDirection(int _iProjectionInde  	return ret;  } -void CConeProjectionGeometry3D::projectPoint(float32 fX, float32 fY, float32 fZ, -                                                 int iAngleIndex, -                                                 float32 &fU, float32 &fV) const +void CConeProjectionGeometry3D::projectPoint(double fX, double fY, double fZ, +                                             int iAngleIndex, +                                             double &fU, double &fV) const  {  	ASTRA_ASSERT(iAngleIndex >= 0);  	ASTRA_ASSERT(iAngleIndex < m_iProjectionAngleCount); -	float alpha = m_pfProjectionAngles[iAngleIndex]; +	double alpha = m_pfProjectionAngles[iAngleIndex];  	// Project point onto optical axis @@ -245,14 +246,14 @@ void CConeProjectionGeometry3D::projectPoint(float32 fX, float32 fY, float32 fZ,  	// Vector source->origin is (-sin(alpha), cos(alpha))  	// Distance from source, projected on optical axis -	float fD = -sin(alpha) * fX + cos(alpha) * fY + m_fOriginSourceDistance; +	double fD = -sin(alpha) * fX + cos(alpha) * fY + m_fOriginSourceDistance;  	// Scale fZ to detector plane  	fV = detectorOffsetYToRowIndexFloat( (fZ * (m_fOriginSourceDistance + m_fOriginDetectorDistance)) / fD );  	// Orthogonal distance in XY-plane to optical axis -	float fS = cos(alpha) * fX + sin(alpha) * fY; +	double fS = cos(alpha) * fX + sin(alpha) * fY;  	// Scale fS to detector plane  	fU = detectorOffsetXToColIndexFloat( (fS * (m_fOriginSourceDistance + m_fOriginDetectorDistance)) / fD ); @@ -261,5 +262,84 @@ void CConeProjectionGeometry3D::projectPoint(float32 fX, float32 fY, float32 fZ,  } +void CConeProjectionGeometry3D::backprojectPointX(int iAngleIndex, double fU, double fV, +	                               double fX, double &fY, double &fZ) const +{ +	ASTRA_ASSERT(iAngleIndex >= 0); +	ASTRA_ASSERT(iAngleIndex < m_iProjectionAngleCount); + +	SConeProjection *projs = genConeProjections(1, m_iDetectorColCount, m_iDetectorRowCount, +	                                           m_fOriginSourceDistance, +	                                           m_fOriginDetectorDistance, +	                                           m_fDetectorSpacingX, m_fDetectorSpacingY, +	                                           &m_pfProjectionAngles[iAngleIndex]); + +	SConeProjection &proj = projs[0]; + +	double px = proj.fDetSX + fU * proj.fDetUX + fV * proj.fDetVX; +	double py = proj.fDetSY + fU * proj.fDetUY + fV * proj.fDetVY; +	double pz = proj.fDetSZ + fU * proj.fDetUZ + fV * proj.fDetVZ; + +	double a = (fX - proj.fSrcX) / (px - proj.fSrcX); + +	fY = proj.fSrcY + a * (py - proj.fSrcY); +	fZ = proj.fSrcZ + a * (pz - proj.fSrcZ); + +	delete[] projs; +} + +void CConeProjectionGeometry3D::backprojectPointY(int iAngleIndex, double fU, double fV, +	                               double fY, double &fX, double &fZ) const +{ +	ASTRA_ASSERT(iAngleIndex >= 0); +	ASTRA_ASSERT(iAngleIndex < m_iProjectionAngleCount); + +	SConeProjection *projs = genConeProjections(1, m_iDetectorColCount, m_iDetectorRowCount, +	                                           m_fOriginSourceDistance, +	                                           m_fOriginDetectorDistance, +	                                           m_fDetectorSpacingX, m_fDetectorSpacingY, +	                                           &m_pfProjectionAngles[iAngleIndex]); + +	SConeProjection &proj = projs[0]; + +	double px = proj.fDetSX + fU * proj.fDetUX + fV * proj.fDetVX; +	double py = proj.fDetSY + fU * proj.fDetUY + fV * proj.fDetVY; +	double pz = proj.fDetSZ + fU * proj.fDetUZ + fV * proj.fDetVZ; + +	double a = (fY - proj.fSrcY) / (py - proj.fSrcY); + +	fX = proj.fSrcX + a * (px - proj.fSrcX); +	fZ = proj.fSrcZ + a * (pz - proj.fSrcZ); + +	delete[] projs; +} + +void CConeProjectionGeometry3D::backprojectPointZ(int iAngleIndex, double fU, double fV, +	                               double fZ, double &fX, double &fY) const +{ +	ASTRA_ASSERT(iAngleIndex >= 0); +	ASTRA_ASSERT(iAngleIndex < m_iProjectionAngleCount); + +	SConeProjection *projs = genConeProjections(1, m_iDetectorColCount, m_iDetectorRowCount, +	                                           m_fOriginSourceDistance, +	                                           m_fOriginDetectorDistance, +	                                           m_fDetectorSpacingX, m_fDetectorSpacingY, +	                                           &m_pfProjectionAngles[iAngleIndex]); + +	SConeProjection &proj = projs[0]; + +	double px = proj.fDetSX + fU * proj.fDetUX + fV * proj.fDetVX; +	double py = proj.fDetSY + fU * proj.fDetUY + fV * proj.fDetVY; +	double pz = proj.fDetSZ + fU * proj.fDetUZ + fV * proj.fDetVZ; + +	double a = (fZ - proj.fSrcZ) / (pz - proj.fSrcZ); + +	fX = proj.fSrcX + a * (px - proj.fSrcX); +	fY = proj.fSrcY + a * (py - proj.fSrcY); + +	delete[] projs; +} + +  } // end namespace astra diff --git a/src/ConeVecProjectionGeometry3D.cpp b/src/ConeVecProjectionGeometry3D.cpp index 47ed630..86e3bd6 100644 --- a/src/ConeVecProjectionGeometry3D.cpp +++ b/src/ConeVecProjectionGeometry3D.cpp @@ -241,9 +241,9 @@ CVector3D CConeVecProjectionGeometry3D::getProjectionDirection(int _iProjectionI  	return CVector3D(p.fDetSX + (u+0.5)*p.fDetUX + (v+0.5)*p.fDetVX - p.fSrcX, p.fDetSY + (u+0.5)*p.fDetUY + (v+0.5)*p.fDetVY - p.fSrcY, p.fDetSZ + (u+0.5)*p.fDetUZ + (v+0.5)*p.fDetVZ - p.fSrcZ);  } -void CConeVecProjectionGeometry3D::projectPoint(float32 fX, float32 fY, float32 fZ, +void CConeVecProjectionGeometry3D::projectPoint(double fX, double fY, double fZ,                                                   int iAngleIndex, -                                                 float32 &fU, float32 &fV) const +                                                 double &fU, double &fV) const  {  	ASTRA_ASSERT(iAngleIndex >= 0);  	ASTRA_ASSERT(iAngleIndex < m_iProjectionAngleCount); @@ -262,6 +262,60 @@ void CConeVecProjectionGeometry3D::projectPoint(float32 fX, float32 fY, float32  } +void CConeVecProjectionGeometry3D::backprojectPointX(int iAngleIndex, double fU, double fV, +	                               double fX, double &fY, double &fZ) const +{ +	ASTRA_ASSERT(iAngleIndex >= 0); +	ASTRA_ASSERT(iAngleIndex < m_iProjectionAngleCount); + +	SConeProjection &proj = m_pProjectionAngles[iAngleIndex]; + +	double px = proj.fDetSX + fU * proj.fDetUX + fV * proj.fDetVX; +	double py = proj.fDetSY + fU * proj.fDetUY + fV * proj.fDetVY; +	double pz = proj.fDetSZ + fU * proj.fDetUZ + fV * proj.fDetVZ; + +	double a = (fX - proj.fSrcX) / (px - proj.fSrcX); + +	fY = proj.fSrcY + a * (py - proj.fSrcY); +	fZ = proj.fSrcZ + a * (pz - proj.fSrcZ); +} + +void CConeVecProjectionGeometry3D::backprojectPointY(int iAngleIndex, double fU, double fV, +	                               double fY, double &fX, double &fZ) const +{ +	ASTRA_ASSERT(iAngleIndex >= 0); +	ASTRA_ASSERT(iAngleIndex < m_iProjectionAngleCount); + +	SConeProjection &proj = m_pProjectionAngles[iAngleIndex]; + +	double px = proj.fDetSX + fU * proj.fDetUX + fV * proj.fDetVX; +	double py = proj.fDetSY + fU * proj.fDetUY + fV * proj.fDetVY; +	double pz = proj.fDetSZ + fU * proj.fDetUZ + fV * proj.fDetVZ; + +	double a = (fY - proj.fSrcY) / (py - proj.fSrcY); + +	fX = proj.fSrcX + a * (px - proj.fSrcX); +	fZ = proj.fSrcZ + a * (pz - proj.fSrcZ); +} + +void CConeVecProjectionGeometry3D::backprojectPointZ(int iAngleIndex, double fU, double fV, +	                               double fZ, double &fX, double &fY) const +{ +	ASTRA_ASSERT(iAngleIndex >= 0); +	ASTRA_ASSERT(iAngleIndex < m_iProjectionAngleCount); + +	SConeProjection &proj = m_pProjectionAngles[iAngleIndex]; + +	double px = proj.fDetSX + fU * proj.fDetUX + fV * proj.fDetVX; +	double py = proj.fDetSY + fU * proj.fDetUY + fV * proj.fDetVY; +	double pz = proj.fDetSZ + fU * proj.fDetUZ + fV * proj.fDetVZ; + +	double a = (fZ - proj.fSrcZ) / (pz - proj.fSrcZ); + +	fX = proj.fSrcX + a * (px - proj.fSrcX); +	fY = proj.fSrcY + a * (py - proj.fSrcY); +} +  //----------------------------------------------------------------------------------------  bool CConeVecProjectionGeometry3D::_check() diff --git a/src/CudaBackProjectionAlgorithm3D.cpp b/src/CudaBackProjectionAlgorithm3D.cpp index 8cf4c3b..ce8e111 100644 --- a/src/CudaBackProjectionAlgorithm3D.cpp +++ b/src/CudaBackProjectionAlgorithm3D.cpp @@ -37,6 +37,7 @@ $Id$  #include "astra/ParallelProjectionGeometry3D.h"  #include "astra/ParallelVecProjectionGeometry3D.h"  #include "astra/ConeVecProjectionGeometry3D.h" +#include "astra/CompositeGeometryManager.h"  #include "astra/Logging.h" @@ -203,9 +204,16 @@ void CCudaBackProjectionAlgorithm3D::run(int _iNrIterations)  		                         &volgeom, projgeom,  		                         m_iGPUIndex, m_iVoxelSuperSampling);  	} else { + +#if 1 +		CCompositeGeometryManager cgm; + +		cgm.doBP(m_pProjector, pReconMem, pSinoMem); +#else  		astraCudaBP(pReconMem->getData(), pSinoMem->getDataConst(),  		            &volgeom, projgeom,  		            m_iGPUIndex, m_iVoxelSuperSampling); +#endif  	}  } diff --git a/src/CudaForwardProjectionAlgorithm3D.cpp b/src/CudaForwardProjectionAlgorithm3D.cpp index e57e077..209f5a5 100644 --- a/src/CudaForwardProjectionAlgorithm3D.cpp +++ b/src/CudaForwardProjectionAlgorithm3D.cpp @@ -40,6 +40,8 @@ $Id$  #include "astra/ParallelVecProjectionGeometry3D.h"  #include "astra/ConeVecProjectionGeometry3D.h" +#include "astra/CompositeGeometryManager.h" +  #include "astra/Logging.h"  #include "../cuda/3d/astra3d.h" @@ -263,6 +265,12 @@ void CCudaForwardProjectionAlgorithm3D::run(int)  	// check initialized  	assert(m_bIsInitialized); +#if 1 +	CCompositeGeometryManager cgm; + +	cgm.doFP(m_pProjector, m_pVolume, m_pProjections); + +#else  	const CProjectionGeometry3D* projgeom = m_pProjections->getGeometry();  	const CVolumeGeometry3D& volgeom = *m_pVolume->getGeometry(); @@ -294,6 +302,7 @@ void CCudaForwardProjectionAlgorithm3D::run(int)  	astraCudaFP(m_pVolume->getDataConst(), m_pProjections->getData(),  	            &volgeom, projgeom,  	            m_iGPUIndex, m_iDetectorSuperSampling, projKernel); +#endif  } diff --git a/src/GeometryUtil3D.cpp b/src/GeometryUtil3D.cpp index 52dd5a9..c6bfd8b 100644 --- a/src/GeometryUtil3D.cpp +++ b/src/GeometryUtil3D.cpp @@ -28,8 +28,96 @@ $Id$  #include "astra/GeometryUtil3D.h" +#include <cmath> +  namespace astra { + +SConeProjection* genConeProjections(unsigned int iProjAngles, +                                    unsigned int iProjU, +                                    unsigned int iProjV, +                                    double fOriginSourceDistance, +                                    double fOriginDetectorDistance, +                                    double fDetUSize, +                                    double fDetVSize, +                                    const float *pfAngles) +{ +	SConeProjection base; +	base.fSrcX = 0.0f; +	base.fSrcY = -fOriginSourceDistance; +	base.fSrcZ = 0.0f; + +	base.fDetSX = iProjU * fDetUSize * -0.5f; +	base.fDetSY = fOriginDetectorDistance; +	base.fDetSZ = iProjV * fDetVSize * -0.5f; + +	base.fDetUX = fDetUSize; +	base.fDetUY = 0.0f; +	base.fDetUZ = 0.0f; + +	base.fDetVX = 0.0f; +	base.fDetVY = 0.0f; +	base.fDetVZ = fDetVSize; + +	SConeProjection* p = new SConeProjection[iProjAngles]; + +#define ROTATE0(name,i,alpha) do { p[i].f##name##X = base.f##name##X * cos(alpha) - base.f##name##Y * sin(alpha); p[i].f##name##Y = base.f##name##X * sin(alpha) + base.f##name##Y * cos(alpha); p[i].f##name##Z = base.f##name##Z; } while(0) + +	for (unsigned int i = 0; i < iProjAngles; ++i) { +		ROTATE0(Src, i, pfAngles[i]); +		ROTATE0(DetS, i, pfAngles[i]); +		ROTATE0(DetU, i, pfAngles[i]); +		ROTATE0(DetV, i, pfAngles[i]); +	} + +#undef ROTATE0 + +	return p; +} + +SPar3DProjection* genPar3DProjections(unsigned int iProjAngles, +                                      unsigned int iProjU, +                                      unsigned int iProjV, +                                      double fDetUSize, +                                      double fDetVSize, +                                      const float *pfAngles) +{ +	SPar3DProjection base; +	base.fRayX = 0.0f; +	base.fRayY = 1.0f; +	base.fRayZ = 0.0f; + +	base.fDetSX = iProjU * fDetUSize * -0.5f; +	base.fDetSY = 0.0f; +	base.fDetSZ = iProjV * fDetVSize * -0.5f; + +	base.fDetUX = fDetUSize; +	base.fDetUY = 0.0f; +	base.fDetUZ = 0.0f; + +	base.fDetVX = 0.0f; +	base.fDetVY = 0.0f; +	base.fDetVZ = fDetVSize; + +	SPar3DProjection* p = new SPar3DProjection[iProjAngles]; + +#define ROTATE0(name,i,alpha) do { p[i].f##name##X = base.f##name##X * cos(alpha) - base.f##name##Y * sin(alpha); p[i].f##name##Y = base.f##name##X * sin(alpha) + base.f##name##Y * cos(alpha); p[i].f##name##Z = base.f##name##Z; } while(0) + +	for (unsigned int i = 0; i < iProjAngles; ++i) { +		ROTATE0(Ray, i, pfAngles[i]); +		ROTATE0(DetS, i, pfAngles[i]); +		ROTATE0(DetU, i, pfAngles[i]); +		ROTATE0(DetV, i, pfAngles[i]); +	} + +#undef ROTATE0 + +	return p; +} + + + +  // (See declaration in header for (mathematical) description of these functions) @@ -72,4 +160,88 @@ void computeBP_UV_Coeffs(const SConeProjection& proj, double &fUX, double &fUY,  } +// TODO: Handle cases of rays parallel to coordinate planes + +void backprojectPointX(const SPar3DProjection& proj, double fU, double fV, +                       double fX, double &fY, double &fZ) +{ +	double px = proj.fDetSX + fU * proj.fDetUX + fV * proj.fDetVX; +	double py = proj.fDetSY + fU * proj.fDetUY + fV * proj.fDetVY; +	double pz = proj.fDetSZ + fU * proj.fDetUZ + fV * proj.fDetVZ; + +	double a = (fX - px) / proj.fRayX; + +	fY = py + a * proj.fRayY; +	fZ = pz + a * proj.fRayZ; +} + +void backprojectPointY(const SPar3DProjection& proj, double fU, double fV, +                       double fY, double &fX, double &fZ) +{ +	double px = proj.fDetSX + fU * proj.fDetUX + fV * proj.fDetVX; +	double py = proj.fDetSY + fU * proj.fDetUY + fV * proj.fDetVY; +	double pz = proj.fDetSZ + fU * proj.fDetUZ + fV * proj.fDetVZ; + +	double a = (fY - py) / proj.fRayY; + +	fX = px + a * proj.fRayX; +	fZ = pz + a * proj.fRayZ; + +} + +void backprojectPointZ(const SPar3DProjection& proj, double fU, double fV, +                       double fZ, double &fX, double &fY) +{ +	double px = proj.fDetSX + fU * proj.fDetUX + fV * proj.fDetVX; +	double py = proj.fDetSY + fU * proj.fDetUY + fV * proj.fDetVY; +	double pz = proj.fDetSZ + fU * proj.fDetUZ + fV * proj.fDetVZ; + +	double a = (fZ - pz) / proj.fRayZ; + +	fX = px + a * proj.fRayX; +	fY = py + a * proj.fRayY; +} + + + +void backprojectPointX(const SConeProjection& proj, double fU, double fV, +                       double fX, double &fY, double &fZ) +{ +	double px = proj.fDetSX + fU * proj.fDetUX + fV * proj.fDetVX; +	double py = proj.fDetSY + fU * proj.fDetUY + fV * proj.fDetVY; +	double pz = proj.fDetSZ + fU * proj.fDetUZ + fV * proj.fDetVZ; + +	double a = (fX - proj.fSrcX) / (px - proj.fSrcX); + +	fY = proj.fSrcY + a * (py - proj.fSrcY); +	fZ = proj.fSrcZ + a * (pz - proj.fSrcZ); +} + +void backprojectPointY(const SConeProjection& proj, double fU, double fV, +                       double fY, double &fX, double &fZ) +{ +	double px = proj.fDetSX + fU * proj.fDetUX + fV * proj.fDetVX; +	double py = proj.fDetSY + fU * proj.fDetUY + fV * proj.fDetVY; +	double pz = proj.fDetSZ + fU * proj.fDetUZ + fV * proj.fDetVZ; + +	double a = (fY - proj.fSrcY) / (py - proj.fSrcY); + +	fX = proj.fSrcX + a * (px - proj.fSrcX); +	fZ = proj.fSrcZ + a * (pz - proj.fSrcZ); +} + +void backprojectPointZ(const SConeProjection& proj, double fU, double fV, +                       double fZ, double &fX, double &fY) +{ +	double px = proj.fDetSX + fU * proj.fDetUX + fV * proj.fDetVX; +	double py = proj.fDetSY + fU * proj.fDetUY + fV * proj.fDetVY; +	double pz = proj.fDetSZ + fU * proj.fDetUZ + fV * proj.fDetVZ; + +	double a = (fZ - proj.fSrcZ) / (pz - proj.fSrcZ); + +	fX = proj.fSrcX + a * (px - proj.fSrcX); +	fY = proj.fSrcY + a * (py - proj.fSrcY); +} + +  } diff --git a/src/ParallelProjectionGeometry3D.cpp b/src/ParallelProjectionGeometry3D.cpp index 1c87157..7b64fd9 100644 --- a/src/ParallelProjectionGeometry3D.cpp +++ b/src/ParallelProjectionGeometry3D.cpp @@ -27,8 +27,10 @@ $Id$  */  #include "astra/ParallelProjectionGeometry3D.h" -#include <boost/lexical_cast.hpp> +#include "astra/GeometryUtil3D.h" + +#include <boost/lexical_cast.hpp>  #include <cstring>  using namespace std; @@ -185,9 +187,9 @@ CVector3D CParallelProjectionGeometry3D::getProjectionDirection(int _iProjection  	return CVector3D(fDirX, fDirY, fDirZ);  } -void CParallelProjectionGeometry3D::projectPoint(float32 fX, float32 fY, float32 fZ, +void CParallelProjectionGeometry3D::projectPoint(double fX, double fY, double fZ,                                                   int iAngleIndex, -                                                 float32 &fU, float32 &fV) const +                                                 double &fU, double &fV) const  {  	ASTRA_ASSERT(iAngleIndex >= 0);  	ASTRA_ASSERT(iAngleIndex < m_iProjectionAngleCount); @@ -214,6 +216,79 @@ CParallelProjectionGeometry2D * CParallelProjectionGeometry3D::createProjectionG  	return pOutput;  } +void CParallelProjectionGeometry3D::backprojectPointX(int iAngleIndex, double fU, double fV, +	                               double fX, double &fY, double &fZ) const +{ +	ASTRA_ASSERT(iAngleIndex >= 0); +	ASTRA_ASSERT(iAngleIndex < m_iProjectionAngleCount); + +	SPar3DProjection *projs = genPar3DProjections(1, m_iDetectorColCount, m_iDetectorRowCount, +	                                           m_fDetectorSpacingX, m_fDetectorSpacingY, +	                                           &m_pfProjectionAngles[iAngleIndex]); + +	SPar3DProjection &proj = projs[0]; + +	double px = proj.fDetSX + fU * proj.fDetUX + fV * proj.fDetVX; +	double py = proj.fDetSY + fU * proj.fDetUY + fV * proj.fDetVY; +	double pz = proj.fDetSZ + fU * proj.fDetUZ + fV * proj.fDetVZ; + +	double a = (fX - px) / proj.fRayX; + +	fY = py + a * proj.fRayY; +	fZ = pz + a * proj.fRayZ; + +	delete[] projs; +} + +void CParallelProjectionGeometry3D::backprojectPointY(int iAngleIndex, double fU, double fV, +	                               double fY, double &fX, double &fZ) const +{ +	ASTRA_ASSERT(iAngleIndex >= 0); +	ASTRA_ASSERT(iAngleIndex < m_iProjectionAngleCount); + +	SPar3DProjection *projs = genPar3DProjections(1, m_iDetectorColCount, m_iDetectorRowCount, +	                                           m_fDetectorSpacingX, m_fDetectorSpacingY, +	                                           &m_pfProjectionAngles[iAngleIndex]); + +	SPar3DProjection &proj = projs[0]; + +	double px = proj.fDetSX + fU * proj.fDetUX + fV * proj.fDetVX; +	double py = proj.fDetSY + fU * proj.fDetUY + fV * proj.fDetVY; +	double pz = proj.fDetSZ + fU * proj.fDetUZ + fV * proj.fDetVZ; + +	double a = (fY - py) / proj.fRayY; + +	fX = px + a * proj.fRayX; +	fZ = pz + a * proj.fRayZ; + +	delete[] projs; +} + +void CParallelProjectionGeometry3D::backprojectPointZ(int iAngleIndex, double fU, double fV, +	                               double fZ, double &fX, double &fY) const +{ +	ASTRA_ASSERT(iAngleIndex >= 0); +	ASTRA_ASSERT(iAngleIndex < m_iProjectionAngleCount); + +	SPar3DProjection *projs = genPar3DProjections(1, m_iDetectorColCount, m_iDetectorRowCount, +	                                           m_fDetectorSpacingX, m_fDetectorSpacingY, +	                                           &m_pfProjectionAngles[iAngleIndex]); + +	SPar3DProjection &proj = projs[0]; + +	double px = proj.fDetSX + fU * proj.fDetUX + fV * proj.fDetVX; +	double py = proj.fDetSY + fU * proj.fDetUY + fV * proj.fDetVY; +	double pz = proj.fDetSZ + fU * proj.fDetUZ + fV * proj.fDetVZ; + +	double a = (fZ - pz) / proj.fRayZ; + +	fX = px + a * proj.fRayX; +	fY = py + a * proj.fRayY; + +	delete[] projs; +} + +  //----------------------------------------------------------------------------------------  } // end namespace astra diff --git a/src/ParallelVecProjectionGeometry3D.cpp b/src/ParallelVecProjectionGeometry3D.cpp index ffad6d0..d04400b 100644 --- a/src/ParallelVecProjectionGeometry3D.cpp +++ b/src/ParallelVecProjectionGeometry3D.cpp @@ -239,9 +239,9 @@ CVector3D CParallelVecProjectionGeometry3D::getProjectionDirection(int _iProject  	return CVector3D(p.fRayX, p.fRayY, p.fRayZ);  } -void CParallelVecProjectionGeometry3D::projectPoint(float32 fX, float32 fY, float32 fZ, -                                                 int iAngleIndex, -                                                 float32 &fU, float32 &fV) const +void CParallelVecProjectionGeometry3D::projectPoint(double fX, double fY, double fZ, +                                                    int iAngleIndex, +                                                    double &fU, double &fV) const  {  	ASTRA_ASSERT(iAngleIndex >= 0);  	ASTRA_ASSERT(iAngleIndex < m_iProjectionAngleCount); @@ -258,6 +258,61 @@ void CParallelVecProjectionGeometry3D::projectPoint(float32 fX, float32 fY, floa  } +void CParallelVecProjectionGeometry3D::backprojectPointX(int iAngleIndex, double fU, double fV, +	                               double fX, double &fY, double &fZ) const +{ +	ASTRA_ASSERT(iAngleIndex >= 0); +	ASTRA_ASSERT(iAngleIndex < m_iProjectionAngleCount); + +	SPar3DProjection &proj = m_pProjectionAngles[iAngleIndex]; + +	double px = proj.fDetSX + fU * proj.fDetUX + fV * proj.fDetVX; +	double py = proj.fDetSY + fU * proj.fDetUY + fV * proj.fDetVY; +	double pz = proj.fDetSZ + fU * proj.fDetUZ + fV * proj.fDetVZ; + +	double a = (fX - px) / proj.fRayX; + +	fY = py + a * proj.fRayY; +	fZ = pz + a * proj.fRayZ; +} + +void CParallelVecProjectionGeometry3D::backprojectPointY(int iAngleIndex, double fU, double fV, +	                               double fY, double &fX, double &fZ) const +{ +	ASTRA_ASSERT(iAngleIndex >= 0); +	ASTRA_ASSERT(iAngleIndex < m_iProjectionAngleCount); + +	SPar3DProjection &proj = m_pProjectionAngles[iAngleIndex]; + +	double px = proj.fDetSX + fU * proj.fDetUX + fV * proj.fDetVX; +	double py = proj.fDetSY + fU * proj.fDetUY + fV * proj.fDetVY; +	double pz = proj.fDetSZ + fU * proj.fDetUZ + fV * proj.fDetVZ; + +	double a = (fY - py) / proj.fRayY; + +	fX = px + a * proj.fRayX; +	fZ = pz + a * proj.fRayZ; +} + +void CParallelVecProjectionGeometry3D::backprojectPointZ(int iAngleIndex, double fU, double fV, +	                               double fZ, double &fX, double &fY) const +{ +	ASTRA_ASSERT(iAngleIndex >= 0); +	ASTRA_ASSERT(iAngleIndex < m_iProjectionAngleCount); + +	SPar3DProjection &proj = m_pProjectionAngles[iAngleIndex]; + +	double px = proj.fDetSX + fU * proj.fDetUX + fV * proj.fDetVX; +	double py = proj.fDetSY + fU * proj.fDetUY + fV * proj.fDetVY; +	double pz = proj.fDetSZ + fU * proj.fDetUZ + fV * proj.fDetVZ; + +	double a = (fZ - pz) / proj.fRayZ; + +	fX = px + a * proj.fRayX; +	fY = py + a * proj.fRayY; +} + +  //----------------------------------------------------------------------------------------  bool CParallelVecProjectionGeometry3D::_check() diff --git a/src/VolumeGeometry3D.cpp b/src/VolumeGeometry3D.cpp index a1cf424..3de146f 100644 --- a/src/VolumeGeometry3D.cpp +++ b/src/VolumeGeometry3D.cpp @@ -45,6 +45,7 @@ bool CVolumeGeometry3D::_check()  	ASTRA_CONFIG_CHECK(m_fWindowMinZ < m_fWindowMaxZ, "VolumeGeometry3D", "WindowMinZ should be lower than WindowMaxZ.");  	ASTRA_CONFIG_CHECK(m_iGridTotCount == (m_iGridColCount * m_iGridRowCount * m_iGridSliceCount), "VolumeGeometry3D", "Internal configuration error."); +#if 0  	ASTRA_CONFIG_CHECK(m_fWindowLengthX == (m_fWindowMaxX - m_fWindowMinX), "VolumeGeometry3D", "Internal configuration error.");  	ASTRA_CONFIG_CHECK(m_fWindowLengthY == (m_fWindowMaxY - m_fWindowMinY), "VolumeGeometry3D", "Internal configuration error.");  	ASTRA_CONFIG_CHECK(m_fWindowLengthZ == (m_fWindowMaxZ - m_fWindowMinZ), "VolumeGeometry3D", "Internal configuration error."); @@ -57,6 +58,7 @@ bool CVolumeGeometry3D::_check()  	ASTRA_CONFIG_CHECK(m_fDivPixelLengthX == (1.0f / m_fPixelLengthX), "VolumeGeometry3D", "Internal configuration error.");  	ASTRA_CONFIG_CHECK(m_fDivPixelLengthY == (1.0f / m_fPixelLengthY), "VolumeGeometry3D", "Internal configuration error.");  	ASTRA_CONFIG_CHECK(m_fDivPixelLengthZ == (1.0f / m_fPixelLengthZ), "VolumeGeometry3D", "Internal configuration error."); +#endif  	return true;  }  | 
