From cca150841cd1de4f3b4d24c1188263b9623bc511 Mon Sep 17 00:00:00 2001 From: Wim van Aarle Date: Thu, 26 Feb 2015 13:47:59 +0100 Subject: get_geometry now uses XML config object (for projections) --- src/ConeVecProjectionGeometry3D.cpp | 33 +++++++++++++++++++++++++++++++++ 1 file changed, 33 insertions(+) (limited to 'src/ConeVecProjectionGeometry3D.cpp') diff --git a/src/ConeVecProjectionGeometry3D.cpp b/src/ConeVecProjectionGeometry3D.cpp index 3c32527..4f58188 100644 --- a/src/ConeVecProjectionGeometry3D.cpp +++ b/src/ConeVecProjectionGeometry3D.cpp @@ -210,6 +210,39 @@ void CConeVecProjectionGeometry3D::toXML(XMLNode* _sNode) const // TODO: //_sNode->addChildNode("ProjectionAngles", m_pfProjectionAngles, m_iProjectionAngleCount); } +//---------------------------------------------------------------------------------------- +// Get the configuration object +Config* CConeVecProjectionGeometry3D::getConfiguration() const +{ + Config* cfg = new Config(); + cfg->initialize("ProjectionGeometry3D"); + + cfg->self->addAttribute("type", "cone"); + cfg->self->addChildNode("DetectorRowCount", m_iDetectorRowCount); + cfg->self->addChildNode("DetectorColCount", m_iDetectorColCount); + + std::string vectors = ""; + for (int i = 0; i < m_iProjectionAngleCount; ++i) { + SConeProjection& p = m_pProjectionAngles[i]; + vectors += boost::lexical_cast(p.fSrcX) + ","; + vectors += boost::lexical_cast(p.fSrcY) + ","; + vectors += boost::lexical_cast(p.fSrcZ) + ","; + vectors += boost::lexical_cast(p.fDetSX + 0.5f*m_iDetectorRowCount*p.fDetUX + 0.5f*m_iDetectorColCount*p.fDetVX) + ","; + vectors += boost::lexical_cast(p.fDetSY + 0.5f*m_iDetectorRowCount*p.fDetUY + 0.5f*m_iDetectorColCount*p.fDetVY) + ","; + vectors += boost::lexical_cast(p.fDetSZ + 0.5f*m_iDetectorRowCount*p.fDetUZ + 0.5f*m_iDetectorColCount*p.fDetVZ) + ","; + vectors += boost::lexical_cast(p.fDetUX) + ","; + vectors += boost::lexical_cast(p.fDetUY) + ","; + vectors += boost::lexical_cast(p.fDetUZ) + ","; + vectors += boost::lexical_cast(p.fDetVX) + ","; + vectors += boost::lexical_cast(p.fDetVY) + ","; + vectors += boost::lexical_cast(p.fDetVZ); + if (i < m_iProjectionAngleCount-1) vectors += ';'; + } + cfg->self->addChildNode("Vectors", vectors); + + return cfg; +} +//---------------------------------------------------------------------------------------- CVector3D CConeVecProjectionGeometry3D::getProjectionDirection(int _iProjectionIndex, int _iDetectorIndex) const { -- cgit v1.2.3