/*
-----------------------------------------------------------------------
Copyright: 2010-2014, iMinds-Vision Lab, University of Antwerp
                2014, CWI, Amsterdam
Contact: astra@uantwerpen.be
Website: http://sf.net/projects/astra-toolbox
This file is part of the ASTRA Toolbox.
The ASTRA Toolbox is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
The ASTRA Toolbox is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with the ASTRA Toolbox. If not, see .
-----------------------------------------------------------------------
$Id$
*/
#ifndef _INC_ASTRA_CUDAFDKALGORITHM3D
#define _INC_ASTRA_CUDAFDKALGORITHM3D
#include "Globals.h"
#include "Config.h"
#include "Algorithm.h"
#include "Float32ProjectionData3DMemory.h"
#include "Float32VolumeData3DMemory.h"
#include "ReconstructionAlgorithm3D.h"
#ifdef ASTRA_CUDA
namespace astra {
/**
 * \brief
 * This class contains the 3D implementation of the FDK algorithm.
 *
 * \par XML Configuration
 *
 * \par MATLAB example
 * \astra_code{
 *
 * }
 *
 */
class _AstraExport CCudaFDKAlgorithm3D : public CReconstructionAlgorithm3D {
protected:
	/** Check the values of this object.  If everything is ok, the object can be set to the initialized state.
	 * The following statements are then guaranteed to hold:
	 * - no NULL pointers
	 * - all sub-objects are initialized properly
	 * - the projector is compatible with both data objects
	 */
	virtual bool _check();
public:
	
	// type of the algorithm, needed to register with CAlgorithmFactory
	static std::string type;
	
	/** Default constructor, does not initialize the object.
	 */
	CCudaFDKAlgorithm3D();
	/** Constructor with initialization.
	 *
	 * @param _pProjector		Projector Object.
	 * @param _pProjectionData	ProjectionData3D object containing the projection data.
	 * @param _pReconstruction	VolumeData3D object for storing the reconstructed volume.
	 */
	CCudaFDKAlgorithm3D(CProjector3D* _pProjector, 
	                    CFloat32ProjectionData3DMemory* _pProjectionData, 
	                    CFloat32VolumeData3DMemory* _pReconstruction);
	
	/** Copy constructor.
	 */
	CCudaFDKAlgorithm3D(const CCudaFDKAlgorithm3D&);
	/** Destructor.
	 */
	virtual ~CCudaFDKAlgorithm3D();
	/** Clear this class.
	 */
/*	virtual void clear();*/
	/** Initialize the algorithm with a config object.
	 *
	 * @param _cfg Configuration Object
	 * @return initialization successful?
	 */
	virtual bool initialize(const Config& _cfg);
	/** Initialize class.
	 *
	 * @param _pProjector		Projector Object.
	 * @param _pProjectionData	ProjectionData3D object containing the projection data.
	 * @param _pReconstruction	VolumeData3D object for storing the reconstructed volume.
	 * @return initialization successful?
	 */
	bool initialize(CProjector3D* _pProjector, 
					CFloat32ProjectionData3DMemory* _pSinogram, 
					CFloat32VolumeData3DMemory* _pReconstruction);
	/** Get all information parameters
	 *
	 * @return map with all boost::any object
	 */
	virtual map getInformation();
	/** Get a single piece of information represented as a boost::any
	 *
	 * @param _sIdentifier identifier string to specify which piece of information you want
	 * @return boost::any object
	 */
	virtual boost::any getInformation(std::string _sIdentifier);
	/** Perform a number of iterations.
	 *
	 * @param _iNrIterations amount of iterations to perform.
	 */
	virtual void run(int _iNrIterations = 0);
	/** Get a description of the class.
	 *
	 * @return description string
	 */
	virtual std::string description() const;
	/**  
	 * Sets the index of the used GPU index: first GPU has index 0
	 *
	 * @param _iGPUIndex New GPU index.
	 */
	void setGPUIndex(int _iGPUIndex) { m_iGPUIndex = _iGPUIndex; }
protected:
	int m_iGPUIndex;
	int m_iVoxelSuperSampling;
	bool m_bShortScan;
};
// inline functions
inline std::string CCudaFDKAlgorithm3D::description() const { return CCudaFDKAlgorithm3D::type; };
} // end namespace
#endif
#endif