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/*
-----------------------------------------------------------------------
Copyright: 2010-2018, imec Vision Lab, University of Antwerp
2014-2018, CWI, Amsterdam
Contact: astra@astra-toolbox.com
Website: http://www.astra-toolbox.com/
This file is part of the ASTRA Toolbox.
The ASTRA Toolbox is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
The ASTRA Toolbox is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with the ASTRA Toolbox. If not, see <http://www.gnu.org/licenses/>.
-----------------------------------------------------------------------
$Id$
*/
#include "astra/Float32Data3DGPU.h"
namespace astra {
//----------------------------------------------------------------------------------------
// Default constructor.
CFloat32Data3DGPU::CFloat32Data3DGPU()
{
_clear();
m_bInitialized = false;
}
//----------------------------------------------------------------------------------------
// Destructor.
CFloat32Data3DGPU::~CFloat32Data3DGPU()
{
if (m_bInitialized)
{
_unInit();
}
}
//----------------------------------------------------------------------------------------
// Initializes an instance of the CFloat32Data3DGPU class with pre-allocated memory
bool CFloat32Data3DGPU::_initialize(int _iWidth, int _iHeight, int _iDepth, astraCUDA3d::MemHandle3D _hnd)
{
// basic checks
ASTRA_ASSERT(_iWidth > 0);
ASTRA_ASSERT(_iHeight > 0);
ASTRA_ASSERT(_iDepth > 0);
//ASTRA_ASSERT(_pCustomMemory != NULL);
if (m_bInitialized) {
_unInit();
}
// calculate size
m_iWidth = _iWidth;
m_iHeight = _iHeight;
m_iDepth = _iDepth;
m_iSize = (size_t)m_iWidth * m_iHeight * m_iDepth;
m_hnd = _hnd;
// initialization complete
return true;
}
//----------------------------------------------------------------------------------------
// Clear all member variables, setting all numeric variables to 0 and all pointers to NULL.
void CFloat32Data3DGPU::_clear()
{
m_iWidth = 0;
m_iHeight = 0;
m_iDepth = 0;
m_iSize = 0;
m_hnd.d.reset();
}
//----------------------------------------------------------------------------------------
// Un-initialize the object, bringing it back in the unitialized state.
void CFloat32Data3DGPU::_unInit()
{
ASTRA_ASSERT(m_bInitialized);
_clear();
m_bInitialized = false;
}
} // end namespace astra
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