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| author | Willem Jan Palenstijn <Willem.Jan.Palenstijn@cwi.nl> | 2015-01-29 16:31:53 +0100 | 
|---|---|---|
| committer | Willem Jan Palenstijn <Willem.Jan.Palenstijn@cwi.nl> | 2015-01-29 16:37:01 +0100 | 
| commit | 096505efb910d5704b283484a715cc0893ebfda6 (patch) | |
| tree | e419afeab0823ca82cd19f7a7acbd6c455270e95 | |
| parent | b211f357f81400deab58eb13bf95cdb28b5c400b (diff) | |
| download | astra-096505efb910d5704b283484a715cc0893ebfda6.tar.gz astra-096505efb910d5704b283484a715cc0893ebfda6.tar.bz2 astra-096505efb910d5704b283484a715cc0893ebfda6.tar.xz astra-096505efb910d5704b283484a715cc0893ebfda6.zip  | |
Greatly speed up CUDA cone_bp
This improves speed by a factor of 10. Tested on Kepler.
Joint with Jeroen Bédorf.
| -rw-r--r-- | cuda/3d/cone_bp.cu | 195 | 
1 files changed, 96 insertions, 99 deletions
diff --git a/cuda/3d/cone_bp.cu b/cuda/3d/cone_bp.cu index 1222739..5648d6f 100644 --- a/cuda/3d/cone_bp.cu +++ b/cuda/3d/cone_bp.cu @@ -47,27 +47,16 @@ static texture3D gT_coneProjTexture;  namespace astraCUDA3d { -static const unsigned int g_volBlockZ = 16; +#define ZSIZE 6 +static const unsigned int g_volBlockZ = ZSIZE; -static const unsigned int g_anglesPerBlock = 64; -static const unsigned int g_volBlockX = 32; -static const unsigned int g_volBlockY = 16; +static const unsigned int g_anglesPerBlock = 32; +static const unsigned int g_volBlockX = 16; +static const unsigned int g_volBlockY = 32;  static const unsigned g_MaxAngles = 1024; -__constant__ float gC_Cux[g_MaxAngles]; -__constant__ float gC_Cuy[g_MaxAngles]; -__constant__ float gC_Cuz[g_MaxAngles]; -__constant__ float gC_Cuc[g_MaxAngles]; -__constant__ float gC_Cvx[g_MaxAngles]; -__constant__ float gC_Cvy[g_MaxAngles]; -__constant__ float gC_Cvz[g_MaxAngles]; -__constant__ float gC_Cvc[g_MaxAngles]; -__constant__ float gC_Cdx[g_MaxAngles]; -__constant__ float gC_Cdy[g_MaxAngles]; -__constant__ float gC_Cdz[g_MaxAngles]; -__constant__ float gC_Cdc[g_MaxAngles]; - +__constant__ float gC_C[12*g_MaxAngles];  bool bindProjDataTexture(const cudaArray* array)  { @@ -87,7 +76,9 @@ bool bindProjDataTexture(const cudaArray* array)  } -__global__ void dev_cone_BP(void* D_volData, unsigned int volPitch, int startAngle, int angleOffset, const SDimensions3D dims) +//__launch_bounds__(32*16, 4) +__global__ void dev_cone_BP(void* D_volData, unsigned int volPitch, int startAngle, +                            int angleOffset, const astraCUDA3d::SDimensions3D dims)  {  	float* volData = (float*)D_volData; @@ -99,11 +90,9 @@ __global__ void dev_cone_BP(void* D_volData, unsigned int volPitch, int startAng  	//            y = rel y  	// blockIdx:  x = x + y -    //            y = z +	//            y = z -	// TO TRY: precompute part of detector intersection formulas in shared mem? -	// TO TRY: inner loop over z, gather ray values in shared mem  	const int X = blockIdx.x % ((dims.iVolX+g_volBlockX-1)/g_volBlockX) * g_volBlockX + threadIdx.x;  	const int Y = blockIdx.x / ((dims.iVolX+g_volBlockX-1)/g_volBlockX) * g_volBlockY + threadIdx.y; @@ -114,51 +103,54 @@ __global__ void dev_cone_BP(void* D_volData, unsigned int volPitch, int startAng  		return;  	const int startZ = blockIdx.y * g_volBlockZ; -	int endZ = startZ + g_volBlockZ; -	if (endZ > dims.iVolZ) -		endZ = dims.iVolZ; +	const float fX = X - 0.5f*dims.iVolX + 0.5f; +	const float fY = Y - 0.5f*dims.iVolY + 0.5f; +	const float fZ = startZ - 0.5f*dims.iVolZ + 0.5f; -	float fX = X - 0.5f*dims.iVolX + 0.5f; -	float fY = Y - 0.5f*dims.iVolY + 0.5f; -	float fZ = startZ - 0.5f*dims.iVolZ + 0.5f; +	float Z[ZSIZE]; +	for(int i=0; i < ZSIZE; i++) +		Z[i] = 0.0f; -	for (int Z = startZ; Z < endZ; ++Z, fZ += 1.0f) -	{ -		float fVal = 0.0f; +	{  		float fAngle = startAngle + angleOffset + 0.5f;  		for (int angle = startAngle; angle < endAngle; ++angle, fAngle += 1.0f)  		{ +			float4 fCu  = make_float4(gC_C[12*angle+0], gC_C[12*angle+1], gC_C[12*angle+2], gC_C[12*angle+3]); +			float4 fCv  = make_float4(gC_C[12*angle+4], gC_C[12*angle+5], gC_C[12*angle+6], gC_C[12*angle+7]); +			float4 fCd  = make_float4(gC_C[12*angle+8], gC_C[12*angle+9], gC_C[12*angle+10], gC_C[12*angle+11]); + +			float fUNum = fCu.w + fX * fCu.x + fY * fCu.y + fZ * fCu.z; +			float fVNum = fCv.w + fX * fCv.x + fY * fCv.y + fZ * fCv.z; +			float fDen  = fCd.w + fX * fCd.x + fY * fCd.y + fZ * fCd.z; + +			float fU,fV, fr; + +			for (int idx = 0; idx < ZSIZE; idx++) +			{ +				fr = __fdividef(1.0f, fDen); +				fU = fUNum * fr; +				fV = fVNum * fr; +				float fVal = tex3D(gT_coneProjTexture, fU, fAngle, fV); +				Z[idx] += fVal; // fr*fr*fVal; + +				fUNum += fCu.z; +				fVNum += fCv.z; +				fDen  += fCd.z; +			} +		} +	} -			const float fCux = gC_Cux[angle]; -			const float fCuy = gC_Cuy[angle]; -			const float fCuz = gC_Cuz[angle]; -			const float fCuc = gC_Cuc[angle]; -			const float fCvx = gC_Cvx[angle]; -			const float fCvy = gC_Cvy[angle]; -			const float fCvz = gC_Cvz[angle]; -			const float fCvc = gC_Cvc[angle]; -			const float fCdx = gC_Cdx[angle]; -			const float fCdy = gC_Cdy[angle]; -			const float fCdz = gC_Cdz[angle]; -			const float fCdc = gC_Cdc[angle]; - -			const float fUNum = fCuc + fX * fCux + fY * fCuy + fZ * fCuz; -			const float fVNum = fCvc + fX * fCvx + fY * fCvy + fZ * fCvz; -			const float fDen = fCdc + fX * fCdx + fY * fCdy + fZ * fCdz; - -			const float fU = fUNum / fDen; -			const float fV = fVNum / fDen; - -			fVal += tex3D(gT_coneProjTexture, fU, fAngle, fV); +	int endZ = ZSIZE; +	if (endZ > dims.iVolZ - startZ) +		endZ = dims.iVolZ - startZ; -		} +	for(int i=0; i < endZ; i++) +		volData[((startZ+i)*dims.iVolY+Y)*volPitch+X] += Z[i]; +} //End kernel -		volData[(Z*dims.iVolY+Y)*volPitch+X] += fVal; -	} -}  // supersampling version  __global__ void dev_cone_BP_SS(void* D_volData, unsigned int volPitch, int startAngle, int angleOffset, const SDimensions3D dims) @@ -206,18 +198,18 @@ __global__ void dev_cone_BP_SS(void* D_volData, unsigned int volPitch, int start  		for (int angle = startAngle; angle < endAngle; ++angle, fAngle += 1.0f)  		{ -			const float fCux = gC_Cux[angle]; -			const float fCuy = gC_Cuy[angle]; -			const float fCuz = gC_Cuz[angle]; -			const float fCuc = gC_Cuc[angle]; -			const float fCvx = gC_Cvx[angle]; -			const float fCvy = gC_Cvy[angle]; -			const float fCvz = gC_Cvz[angle]; -			const float fCvc = gC_Cvc[angle]; -			const float fCdx = gC_Cdx[angle]; -			const float fCdy = gC_Cdy[angle]; -			const float fCdz = gC_Cdz[angle]; -			const float fCdc = gC_Cdc[angle]; +			const float fCux = gC_C[12*angle+0]; +			const float fCuy = gC_C[12*angle+1]; +			const float fCuz = gC_C[12*angle+2]; +			const float fCuc = gC_C[12*angle+3]; +			const float fCvx = gC_C[12*angle+4]; +			const float fCvy = gC_C[12*angle+5]; +			const float fCvz = gC_C[12*angle+6]; +			const float fCvc = gC_C[12*angle+7]; +			const float fCdx = gC_C[12*angle+8]; +			const float fCdy = gC_C[12*angle+9]; +			const float fCdz = gC_C[12*angle+10]; +			const float fCdc = gC_C[12*angle+11];  			float fXs = fX;  			for (int iSubX = 0; iSubX < dims.iRaysPerVoxelDim; ++iSubX) { @@ -233,7 +225,7 @@ __global__ void dev_cone_BP_SS(void* D_volData, unsigned int volPitch, int start  				const float fU = fUNum / fDen;  				const float fV = fVNum / fDen; -				fVal += tex3D(gT_coneProjTexture, fU, fAngle, fV); +				fVal += tex3D(gT_coneProjTexture, fU, fV, fAngle);  				fZs += fSubStep;  			} @@ -246,7 +238,6 @@ __global__ void dev_cone_BP_SS(void* D_volData, unsigned int volPitch, int start  		volData[(Z*dims.iVolY+Y)*volPitch+X] += fVal / (dims.iRaysPerVoxelDim*dims.iRaysPerVoxelDim*dims.iRaysPerVoxelDim);  	} -  } @@ -262,38 +253,37 @@ bool ConeBP_Array(cudaPitchedPtr D_volumeData,  			angleCount = dims.iProjAngles - th;  		// transfer angles to constant memory -		float* tmp = new float[angleCount]; +		float* tmp = new float[12*angleCount];  		// NB: We increment angles at the end of the loop body. -		// TODO: Use functions from dims3d.cu for this: +#define TRANSFER_TO_CONSTANT(expr,name) do { for (unsigned int i = 0; i < angleCount; ++i) tmp[12*i+name] = (expr) ; } while (0) -#define TRANSFER_TO_CONSTANT(expr,name) do { for (unsigned int i = 0; i < angleCount; ++i) tmp[i] = (expr) ; cudaMemcpyToSymbol(gC_##name, tmp, angleCount*sizeof(float), 0, cudaMemcpyHostToDevice); } while (0) +		TRANSFER_TO_CONSTANT( (angles[i].fDetSZ - angles[i].fSrcZ)*angles[i].fDetVY - (angles[i].fDetSY - angles[i].fSrcY)*angles[i].fDetVZ , 0 ); +		TRANSFER_TO_CONSTANT( (angles[i].fDetSX - angles[i].fSrcX)*angles[i].fDetVZ -(angles[i].fDetSZ - angles[i].fSrcZ)*angles[i].fDetVX , 1 ); +		TRANSFER_TO_CONSTANT( (angles[i].fDetSY - angles[i].fSrcY)*angles[i].fDetVX - (angles[i].fDetSX - angles[i].fSrcX)*angles[i].fDetVY , 2 ); +		TRANSFER_TO_CONSTANT( (angles[i].fDetSY*angles[i].fDetVZ - angles[i].fDetSZ*angles[i].fDetVY)*angles[i].fSrcX - (angles[i].fDetSX*angles[i].fDetVZ - angles[i].fDetSZ*angles[i].fDetVX)*angles[i].fSrcY + (angles[i].fDetSX*angles[i].fDetVY - angles[i].fDetSY*angles[i].fDetVX)*angles[i].fSrcZ , 3 ); -		TRANSFER_TO_CONSTANT( (angles[i].fDetSZ - angles[i].fSrcZ)*angles[i].fDetVY - (angles[i].fDetSY - angles[i].fSrcY)*angles[i].fDetVZ , Cux ); -		TRANSFER_TO_CONSTANT( (angles[i].fDetSX - angles[i].fSrcX)*angles[i].fDetVZ -(angles[i].fDetSZ - angles[i].fSrcZ)*angles[i].fDetVX , Cuy ); -		TRANSFER_TO_CONSTANT( (angles[i].fDetSY - angles[i].fSrcY)*angles[i].fDetVX - (angles[i].fDetSX - angles[i].fSrcX)*angles[i].fDetVY , Cuz ); -		TRANSFER_TO_CONSTANT( (angles[i].fDetSY*angles[i].fDetVZ - angles[i].fDetSZ*angles[i].fDetVY)*angles[i].fSrcX - (angles[i].fDetSX*angles[i].fDetVZ - angles[i].fDetSZ*angles[i].fDetVX)*angles[i].fSrcY + (angles[i].fDetSX*angles[i].fDetVY - angles[i].fDetSY*angles[i].fDetVX)*angles[i].fSrcZ , Cuc ); +		TRANSFER_TO_CONSTANT( (angles[i].fDetSY - angles[i].fSrcY)*angles[i].fDetUZ-(angles[i].fDetSZ - angles[i].fSrcZ)*angles[i].fDetUY, 4 ); +		TRANSFER_TO_CONSTANT( (angles[i].fDetSZ - angles[i].fSrcZ)*angles[i].fDetUX - (angles[i].fDetSX - angles[i].fSrcX)*angles[i].fDetUZ , 5 ); +		TRANSFER_TO_CONSTANT((angles[i].fDetSX - angles[i].fSrcX)*angles[i].fDetUY-(angles[i].fDetSY - angles[i].fSrcY)*angles[i].fDetUX , 6 ); +		TRANSFER_TO_CONSTANT( -(angles[i].fDetSY*angles[i].fDetUZ - angles[i].fDetSZ*angles[i].fDetUY)*angles[i].fSrcX + (angles[i].fDetSX*angles[i].fDetUZ - angles[i].fDetSZ*angles[i].fDetUX)*angles[i].fSrcY - (angles[i].fDetSX*angles[i].fDetUY - angles[i].fDetSY*angles[i].fDetUX)*angles[i].fSrcZ , 7 ); -		TRANSFER_TO_CONSTANT( (angles[i].fDetSY - angles[i].fSrcY)*angles[i].fDetUZ-(angles[i].fDetSZ - angles[i].fSrcZ)*angles[i].fDetUY, Cvx ); -		TRANSFER_TO_CONSTANT( (angles[i].fDetSZ - angles[i].fSrcZ)*angles[i].fDetUX - (angles[i].fDetSX - angles[i].fSrcX)*angles[i].fDetUZ , Cvy ); -		TRANSFER_TO_CONSTANT((angles[i].fDetSX - angles[i].fSrcX)*angles[i].fDetUY-(angles[i].fDetSY - angles[i].fSrcY)*angles[i].fDetUX , Cvz ); -		TRANSFER_TO_CONSTANT( -(angles[i].fDetSY*angles[i].fDetUZ - angles[i].fDetSZ*angles[i].fDetUY)*angles[i].fSrcX + (angles[i].fDetSX*angles[i].fDetUZ - angles[i].fDetSZ*angles[i].fDetUX)*angles[i].fSrcY - (angles[i].fDetSX*angles[i].fDetUY - angles[i].fDetSY*angles[i].fDetUX)*angles[i].fSrcZ , Cvc ); - -		TRANSFER_TO_CONSTANT( angles[i].fDetUY*angles[i].fDetVZ - angles[i].fDetUZ*angles[i].fDetVY , Cdx ); -		TRANSFER_TO_CONSTANT( angles[i].fDetUZ*angles[i].fDetVX - angles[i].fDetUX*angles[i].fDetVZ , Cdy ); -		TRANSFER_TO_CONSTANT( angles[i].fDetUX*angles[i].fDetVY - angles[i].fDetUY*angles[i].fDetVX , Cdz ); -		TRANSFER_TO_CONSTANT( -angles[i].fSrcX * (angles[i].fDetUY*angles[i].fDetVZ - angles[i].fDetUZ*angles[i].fDetVY) - angles[i].fSrcY * (angles[i].fDetUZ*angles[i].fDetVX - angles[i].fDetUX*angles[i].fDetVZ) - angles[i].fSrcZ * (angles[i].fDetUX*angles[i].fDetVY - angles[i].fDetUY*angles[i].fDetVX) , Cdc ); +		TRANSFER_TO_CONSTANT( angles[i].fDetUY*angles[i].fDetVZ - angles[i].fDetUZ*angles[i].fDetVY , 8 ); +		TRANSFER_TO_CONSTANT( angles[i].fDetUZ*angles[i].fDetVX - angles[i].fDetUX*angles[i].fDetVZ , 9 ); +		TRANSFER_TO_CONSTANT( angles[i].fDetUX*angles[i].fDetVY - angles[i].fDetUY*angles[i].fDetVX , 10 ); +		TRANSFER_TO_CONSTANT( -angles[i].fSrcX * (angles[i].fDetUY*angles[i].fDetVZ - angles[i].fDetUZ*angles[i].fDetVY) - angles[i].fSrcY * (angles[i].fDetUZ*angles[i].fDetVX - angles[i].fDetUX*angles[i].fDetVZ) - angles[i].fSrcZ * (angles[i].fDetUX*angles[i].fDetVY - angles[i].fDetUY*angles[i].fDetVX) , 11 );  #undef TRANSFER_TO_CONSTANT +		cudaMemcpyToSymbol(gC_C, tmp, angleCount*12*sizeof(float), 0, cudaMemcpyHostToDevice);   		delete[] tmp;  		dim3 dimBlock(g_volBlockX, g_volBlockY); -		dim3 dimGrid(((dims.iVolX+g_volBlockX-1)/g_volBlockX)*((dims.iVolY+g_volBlockY-1)/g_volBlockY), (dims.iVolZ+g_volBlockZ-1)/g_volBlockZ); +		dim3 dimGrid(((dims.iVolX/1+g_volBlockX-1)/(g_volBlockX))*((dims.iVolY/1+1*g_volBlockY-1)/(1*g_volBlockY)), (dims.iVolZ+g_volBlockZ-1)/g_volBlockZ);  		// timeval t;  		// tic(t); @@ -339,14 +329,15 @@ bool ConeBP(cudaPitchedPtr D_volumeData,  #ifdef STANDALONE  int main()  { -	SDimensions3D dims; -	dims.iVolX = 256; -	dims.iVolY = 256; -	dims.iVolZ = 256; -	dims.iProjAngles = 180; +	astraCUDA3d::SDimensions3D dims; +	dims.iVolX = 512; +	dims.iVolY = 512; +	dims.iVolZ = 512; +	dims.iProjAngles = 496;  	dims.iProjU = 512;  	dims.iProjV = 512; -	dims.iRaysPerDet = 1; +	dims.iRaysPerDetDim = 1; +	dims.iRaysPerVoxelDim = 1;  	cudaExtent extentV;  	extentV.width = dims.iVolX*sizeof(float); @@ -367,6 +358,7 @@ int main()  	cudaMalloc3D(&projData, extentP);  	cudaMemset3D(projData, 0, extentP); +#if 0  	float* slice = new float[256*256];  	cudaPitchedPtr ptr;  	ptr.ptr = slice; @@ -400,10 +392,11 @@ int main()  		}  #endif   	} +#endif -	SConeProjection angle[180]; -	angle[0].fSrcX = -1536; +	astraCUDA3d::SConeProjection angle[512]; +	angle[0].fSrcX = -5120;  	angle[0].fSrcY = 0;  	angle[0].fSrcZ = 0; @@ -420,16 +413,18 @@ int main()  	angle[0].fDetVZ = 1;  #define ROTATE0(name,i,alpha) do { angle[i].f##name##X = angle[0].f##name##X * cos(alpha) - angle[0].f##name##Y * sin(alpha); angle[i].f##name##Y = angle[0].f##name##X * sin(alpha) + angle[0].f##name##Y * cos(alpha); } while(0) -	for (int i = 1; i < 180; ++i) { +	for (int i = 1; i < 512; ++i) {  		angle[i] = angle[0]; -		ROTATE0(Src, i, i*2*M_PI/180); -		ROTATE0(DetS, i, i*2*M_PI/180); -		ROTATE0(DetU, i, i*2*M_PI/180); -		ROTATE0(DetV, i, i*2*M_PI/180); +		ROTATE0(Src, i, i*2*M_PI/512); +		ROTATE0(DetS, i, i*2*M_PI/512); +		ROTATE0(DetU, i, i*2*M_PI/512); +		ROTATE0(DetV, i, i*2*M_PI/512);  	}  #undef ROTATE0 +#if 0  	astraCUDA3d::ConeFP(volData, projData, dims, angle, 1.0f); +#endif  #if 0  	float* bufs = new float[180*512]; @@ -455,6 +450,7 @@ int main()  		saveImage(fname, 512, 512, bufp);  	}  #endif		 +#if 0  	for (unsigned int i = 0; i < 256*256; ++i)  		slice[i] = 0.0f;  	for (unsigned int i = 0; i < 256; ++i) { @@ -475,6 +471,7 @@ int main()  		p.kind = cudaMemcpyHostToDevice;  		cudaMemcpy3D(&p);  	} +#endif  	astraCUDA3d::ConeBP(volData, projData, dims, angle);  #if 0  | 
