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author | Daniel M. Pelt <D.M.Pelt@cwi.nl> | 2015-04-09 15:44:01 +0200 |
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committer | Daniel M. Pelt <D.M.Pelt@cwi.nl> | 2015-04-09 15:44:01 +0200 |
commit | 1b32573046f33050b9300324e6c74e10abb6caaf (patch) | |
tree | c211a5d749faabfbe36fa4b93dd3482328fc4715 /include/astra/Float32ProjectionData2D.h | |
parent | 3042b1369a96eef4798ea4280dd7aa1a8be2fcca (diff) | |
download | astra-1b32573046f33050b9300324e6c74e10abb6caaf.tar.gz astra-1b32573046f33050b9300324e6c74e10abb6caaf.tar.bz2 astra-1b32573046f33050b9300324e6c74e10abb6caaf.tar.xz astra-1b32573046f33050b9300324e6c74e10abb6caaf.zip |
Add 'link' feature to Python (for 2D and 3D data)
Diffstat (limited to 'include/astra/Float32ProjectionData2D.h')
-rw-r--r-- | include/astra/Float32ProjectionData2D.h | 25 |
1 files changed, 25 insertions, 0 deletions
diff --git a/include/astra/Float32ProjectionData2D.h b/include/astra/Float32ProjectionData2D.h index 7461491..bb99f4b 100644 --- a/include/astra/Float32ProjectionData2D.h +++ b/include/astra/Float32ProjectionData2D.h @@ -101,6 +101,19 @@ public: * Copy constructor */ CFloat32ProjectionData2D(const CFloat32ProjectionData2D& _other); + + /** Constructor. Create an instance of the CFloat32ProjectionData2D class with pre-allocated memory. + * + * Creates an instance of the CFloat32ProjectionData2D class. Memory + * is pre-allocated and passed via the abstract CFloat32CustomMemory handle + * class. The handle will be deleted when the memory can be freed. + * You should override the destructor to provide custom behaviour on free. + * + * @param _pGeometry Projection Geometry object. This object will be HARDCOPIED into this class. + * @param _pCustomMemory custom memory handle + * + */ + CFloat32ProjectionData2D(CProjectionGeometry2D* _pGeometry, CFloat32CustomMemory* _pCustomMemory); /** * Assignment operator @@ -148,6 +161,18 @@ public: * @param _fScalar scalar value to be put at each index. */ bool initialize(CProjectionGeometry2D* _pGeometry, float32 _fScalar); + + /** Initialization. Initializes an instance of the CFloat32ProjectionData2D class with pre-allocated memory. + * + * Memory is pre-allocated and passed via the abstract CFloat32CustomMemory handle + * class. The handle will be deleted when the memory can be freed. + * You should override the destructor to provide custom behaviour on free. + * + * @param _pGeometry Projection Geometry object. This object will be HARDCOPIED into this class. + * @param _pCustomMemory custom memory handle + * + */ + bool initialize(CProjectionGeometry2D* _pGeometry, CFloat32CustomMemory* _pCustomMemory); /** Get the number of detectors. * |