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author | Wim van Aarle <wimvanaarle@gmail.com> | 2015-05-26 15:43:08 +0200 |
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committer | Wim van Aarle <wimvanaarle@gmail.com> | 2015-05-26 15:43:08 +0200 |
commit | 3117c7a61a83ca28ba00211d1eb65eaf13a7307a (patch) | |
tree | 4851ae878cf499deb2ae2f77575b3c48ecaf5d04 /include/astra/Float32ProjectionData2D.h | |
parent | 9e884e760b71be354c08892f6bce2efe723917b3 (diff) | |
parent | 57668bcdd086145eb14598e32fd5d0dca711865c (diff) | |
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Merge remote-tracking branch 'upstream/master' into parallel_vec
Conflicts:
astra_vc11.vcxproj.filters
python/astra/functions.py
src/ParallelBeamBlobKernelProjector2D.cpp
src/ProjectionGeometry2D.cpp
Diffstat (limited to 'include/astra/Float32ProjectionData2D.h')
-rw-r--r-- | include/astra/Float32ProjectionData2D.h | 25 |
1 files changed, 25 insertions, 0 deletions
diff --git a/include/astra/Float32ProjectionData2D.h b/include/astra/Float32ProjectionData2D.h index 7461491..bb99f4b 100644 --- a/include/astra/Float32ProjectionData2D.h +++ b/include/astra/Float32ProjectionData2D.h @@ -101,6 +101,19 @@ public: * Copy constructor */ CFloat32ProjectionData2D(const CFloat32ProjectionData2D& _other); + + /** Constructor. Create an instance of the CFloat32ProjectionData2D class with pre-allocated memory. + * + * Creates an instance of the CFloat32ProjectionData2D class. Memory + * is pre-allocated and passed via the abstract CFloat32CustomMemory handle + * class. The handle will be deleted when the memory can be freed. + * You should override the destructor to provide custom behaviour on free. + * + * @param _pGeometry Projection Geometry object. This object will be HARDCOPIED into this class. + * @param _pCustomMemory custom memory handle + * + */ + CFloat32ProjectionData2D(CProjectionGeometry2D* _pGeometry, CFloat32CustomMemory* _pCustomMemory); /** * Assignment operator @@ -148,6 +161,18 @@ public: * @param _fScalar scalar value to be put at each index. */ bool initialize(CProjectionGeometry2D* _pGeometry, float32 _fScalar); + + /** Initialization. Initializes an instance of the CFloat32ProjectionData2D class with pre-allocated memory. + * + * Memory is pre-allocated and passed via the abstract CFloat32CustomMemory handle + * class. The handle will be deleted when the memory can be freed. + * You should override the destructor to provide custom behaviour on free. + * + * @param _pGeometry Projection Geometry object. This object will be HARDCOPIED into this class. + * @param _pCustomMemory custom memory handle + * + */ + bool initialize(CProjectionGeometry2D* _pGeometry, CFloat32CustomMemory* _pCustomMemory); /** Get the number of detectors. * |