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authorWim van Aarle <wimvanaarle@gmail.com>2015-05-26 15:43:08 +0200
committerWim van Aarle <wimvanaarle@gmail.com>2015-05-26 15:43:08 +0200
commit3117c7a61a83ca28ba00211d1eb65eaf13a7307a (patch)
tree4851ae878cf499deb2ae2f77575b3c48ecaf5d04 /include/astra/Float32ProjectionData2D.h
parent9e884e760b71be354c08892f6bce2efe723917b3 (diff)
parent57668bcdd086145eb14598e32fd5d0dca711865c (diff)
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Merge remote-tracking branch 'upstream/master' into parallel_vec
Conflicts: astra_vc11.vcxproj.filters python/astra/functions.py src/ParallelBeamBlobKernelProjector2D.cpp src/ProjectionGeometry2D.cpp
Diffstat (limited to 'include/astra/Float32ProjectionData2D.h')
-rw-r--r--include/astra/Float32ProjectionData2D.h25
1 files changed, 25 insertions, 0 deletions
diff --git a/include/astra/Float32ProjectionData2D.h b/include/astra/Float32ProjectionData2D.h
index 7461491..bb99f4b 100644
--- a/include/astra/Float32ProjectionData2D.h
+++ b/include/astra/Float32ProjectionData2D.h
@@ -101,6 +101,19 @@ public:
* Copy constructor
*/
CFloat32ProjectionData2D(const CFloat32ProjectionData2D& _other);
+
+ /** Constructor. Create an instance of the CFloat32ProjectionData2D class with pre-allocated memory.
+ *
+ * Creates an instance of the CFloat32ProjectionData2D class. Memory
+ * is pre-allocated and passed via the abstract CFloat32CustomMemory handle
+ * class. The handle will be deleted when the memory can be freed.
+ * You should override the destructor to provide custom behaviour on free.
+ *
+ * @param _pGeometry Projection Geometry object. This object will be HARDCOPIED into this class.
+ * @param _pCustomMemory custom memory handle
+ *
+ */
+ CFloat32ProjectionData2D(CProjectionGeometry2D* _pGeometry, CFloat32CustomMemory* _pCustomMemory);
/**
* Assignment operator
@@ -148,6 +161,18 @@ public:
* @param _fScalar scalar value to be put at each index.
*/
bool initialize(CProjectionGeometry2D* _pGeometry, float32 _fScalar);
+
+ /** Initialization. Initializes an instance of the CFloat32ProjectionData2D class with pre-allocated memory.
+ *
+ * Memory is pre-allocated and passed via the abstract CFloat32CustomMemory handle
+ * class. The handle will be deleted when the memory can be freed.
+ * You should override the destructor to provide custom behaviour on free.
+ *
+ * @param _pGeometry Projection Geometry object. This object will be HARDCOPIED into this class.
+ * @param _pCustomMemory custom memory handle
+ *
+ */
+ bool initialize(CProjectionGeometry2D* _pGeometry, CFloat32CustomMemory* _pCustomMemory);
/** Get the number of detectors.
*