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authorWillem Jan Palenstijn <wjp@usecode.org>2015-05-01 17:48:32 +0200
committerWillem Jan Palenstijn <Willem.Jan.Palenstijn@cwi.nl>2015-05-06 15:18:03 +0200
commit47fe3421585302f2101691a685ab99b0e1ad5cfc (patch)
tree5f7ff204c5d19f83313487a840748724e04ad8e5 /src/CudaCglsAlgorithm3D.cpp
parentbf31003d74f538a9096ef5999b31b0daa58c38c9 (diff)
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Change XMLNode* to XMLNode
An XMLNode object is already simply a pointer, so no need to dynamically allocate XMLNodes.
Diffstat (limited to 'src/CudaCglsAlgorithm3D.cpp')
-rw-r--r--src/CudaCglsAlgorithm3D.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/CudaCglsAlgorithm3D.cpp b/src/CudaCglsAlgorithm3D.cpp
index a5500d6..3457b81 100644
--- a/src/CudaCglsAlgorithm3D.cpp
+++ b/src/CudaCglsAlgorithm3D.cpp
@@ -106,11 +106,11 @@ bool CCudaCglsAlgorithm3D::initialize(const Config& _cfg)
return false;
}
- m_iGPUIndex = (int)_cfg.self->getOptionNumerical("GPUindex", -1);
+ m_iGPUIndex = (int)_cfg.self.getOptionNumerical("GPUindex", -1);
CC.markOptionParsed("GPUindex");
- m_iDetectorSuperSampling = (int)_cfg.self->getOptionNumerical("DetectorSuperSampling", 1);
+ m_iDetectorSuperSampling = (int)_cfg.self.getOptionNumerical("DetectorSuperSampling", 1);
CC.markOptionParsed("DetectorSuperSampling");
- m_iVoxelSuperSampling = (int)_cfg.self->getOptionNumerical("VoxelSuperSampling", 1);
+ m_iVoxelSuperSampling = (int)_cfg.self.getOptionNumerical("VoxelSuperSampling", 1);
CC.markOptionParsed("VoxelSuperSampling");
m_pCgls = new AstraCGLS3d();