/*
-----------------------------------------------------------------------
Copyright: 2010-2016, iMinds-Vision Lab, University of Antwerp
2014-2016, CWI, Amsterdam
Contact: astra@astra-toolbox.com
Website: http://www.astra-toolbox.com/
This file is part of the ASTRA Toolbox.
The ASTRA Toolbox is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
The ASTRA Toolbox is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with the ASTRA Toolbox. If not, see .
-----------------------------------------------------------------------
*/
#ifndef _INC_ASTRA_ALGORITHM
#define _INC_ASTRA_ALGORITHM
#include
#include "Globals.h"
#include "Config.h"
namespace astra {
/**
* This class contains the interface for an algorithm implementation.
*/
class _AstraExport CAlgorithm {
public:
/** Default constructor, containing no code.
*/
CAlgorithm();
/** Destructor.
*/
virtual ~CAlgorithm();
/** Initialize the algorithm with a config object.
*
* @param _cfg Configuration Object
* @return initialization successful?
*/
virtual bool initialize(const Config& _cfg) = 0;
/** Get all information parameters
*
* @return map with all boost::any object
*/
virtual std::map getInformation();
/** Get a single piece of information represented as a boost::any
*
* @param _sIdentifier identifier string to specify which piece of information you want
* @return boost::any object
*/
virtual boost::any getInformation(std::string _sIdentifier);
/** Perform a number of iterations.
*
* @param _iNrIterations amount of iterations to perform.
*/
virtual void run(int _iNrIterations = 0) = 0;
/** Has this class been initialized?
*
* @return initialized
*/
bool isInitialized() const;
/** get a description of the class
*
* @return description string
*/
virtual std::string description() const;
/** Set the GPU Index to run on.
* TODO: Move this from CAlgorithm to a Context-like class
*/
virtual void setGPUIndex(int /*_iGPUIndex*/) { };
/** Signal the algorithm it should abort soon.
* This is intended to be called from a different thread
* while the algorithm is running. There are no guarantees
* on how soon the algorithm will abort. The state of the
* algorithm object will be consistent (so it is safe to delete it
* normally afterwards), but the algorithm's output is undefined.
*
* Note that specific algorithms may give guarantees on their
* state after an abort. Check their documentation for details.
*/
virtual void signalAbort() { m_bShouldAbort = true; }
protected:
//< Has this class been initialized?
bool m_bIsInitialized;
//< If this is set, the algorithm should try to abort as soon as possible.
volatile bool m_bShouldAbort;
private:
/**
* Private copy constructor to prevent CAlgorithms from being copied.
*/
CAlgorithm(const CAlgorithm&);
/**
* Private assignment operator to prevent CAlgorithms from being copied.
*/
CAlgorithm& operator=(const CAlgorithm&);
//< For Config unused argument checking
ConfigCheckData* configCheckData;
friend class ConfigStackCheck;
};
// inline functions
inline std::string CAlgorithm::description() const { return "Algorithm"; };
inline bool CAlgorithm::isInitialized() const { return m_bIsInitialized; }
} // end namespace
#endif