/* ----------------------------------------------------------------------- Copyright: 2010-2016, iMinds-Vision Lab, University of Antwerp 2014-2016, CWI, Amsterdam Contact: astra@astra-toolbox.com Website: http://www.astra-toolbox.com/ This file is part of the ASTRA Toolbox. The ASTRA Toolbox is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. The ASTRA Toolbox is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with the ASTRA Toolbox. If not, see . ----------------------------------------------------------------------- */ #ifndef _INC_ASTRA_ALGORITHM #define _INC_ASTRA_ALGORITHM #include #include "Globals.h" #include "Config.h" namespace astra { /** * This class contains the interface for an algorithm implementation. */ class _AstraExport CAlgorithm { public: /** Default constructor, containing no code. */ CAlgorithm(); /** Destructor. */ virtual ~CAlgorithm(); /** Initialize the algorithm with a config object. * * @param _cfg Configuration Object * @return initialization successful? */ virtual bool initialize(const Config& _cfg) = 0; /** Get all information parameters * * @return map with all boost::any object */ virtual std::map getInformation(); /** Get a single piece of information represented as a boost::any * * @param _sIdentifier identifier string to specify which piece of information you want * @return boost::any object */ virtual boost::any getInformation(std::string _sIdentifier); /** Perform a number of iterations. * * @param _iNrIterations amount of iterations to perform. */ virtual void run(int _iNrIterations = 0) = 0; /** Has this class been initialized? * * @return initialized */ bool isInitialized() const; /** get a description of the class * * @return description string */ virtual std::string description() const; /** Set the GPU Index to run on. * TODO: Move this from CAlgorithm to a Context-like class */ virtual void setGPUIndex(int /*_iGPUIndex*/) { }; /** Signal the algorithm it should abort soon. * This is intended to be called from a different thread * while the algorithm is running. There are no guarantees * on how soon the algorithm will abort. The state of the * algorithm object will be consistent (so it is safe to delete it * normally afterwards), but the algorithm's output is undefined. * * Note that specific algorithms may give guarantees on their * state after an abort. Check their documentation for details. */ virtual void signalAbort() { m_bShouldAbort = true; } protected: //< Has this class been initialized? bool m_bIsInitialized; //< If this is set, the algorithm should try to abort as soon as possible. volatile bool m_bShouldAbort; private: /** * Private copy constructor to prevent CAlgorithms from being copied. */ CAlgorithm(const CAlgorithm&); /** * Private assignment operator to prevent CAlgorithms from being copied. */ CAlgorithm& operator=(const CAlgorithm&); //< For Config unused argument checking ConfigCheckData* configCheckData; friend class ConfigStackCheck; }; // inline functions inline std::string CAlgorithm::description() const { return "Algorithm"; }; inline bool CAlgorithm::isInitialized() const { return m_bIsInitialized; } } // end namespace #endif