/* ----------------------------------------------------------------------- Copyright: 2010-2016, iMinds-Vision Lab, University of Antwerp 2014-2016, CWI, Amsterdam Contact: astra@astra-toolbox.com Website: http://www.astra-toolbox.com/ This file is part of the ASTRA Toolbox. The ASTRA Toolbox is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. The ASTRA Toolbox is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with the ASTRA Toolbox. If not, see . ----------------------------------------------------------------------- */ #ifndef _INC_ASTRA_VECTOR3D #define _INC_ASTRA_VECTOR3D #include "Globals.h" namespace astra { /** * This class defines a three-dimensional vector type. */ class CVector3D { float32 m_fX; ///< X Coordinate float32 m_fY; ///< Y Coordinate float32 m_fZ; ///< Z Coordinate public: /** * Default constructor */ CVector3D(); /** * Constructor initializing member variables */ CVector3D(float32 _fX, float32 _fY, float32 _fZ); /** * Returns the X-coordinate stored in this vector */ float32 getX() const; /** * Returns the Y-coordinate stored in this vector */ float32 getY() const; /** * Returns the Z-coordinate stored in this vector */ float32 getZ() const; /** * Sets the X-coordinate stored in this vector */ void setX(float32 _fX); /** * Sets the X-coordinate stored in this vector */ void setY(float32 _fY); /** * Sets the X-coordinate stored in this vector */ void setZ(float32 _fZ); }; inline CVector3D::CVector3D() { m_fX = m_fY = m_fZ = 0.0f; } inline CVector3D::CVector3D(float32 _fX, float32 _fY, float32 _fZ) { m_fX = _fX; m_fY = _fY; m_fZ = _fZ; } inline float32 CVector3D::getX() const { return m_fX; } inline float32 CVector3D::getY() const { return m_fY; } inline float32 CVector3D::getZ() const { return m_fZ; } inline void CVector3D::setX(float32 _fX) { m_fX = _fX; } inline void CVector3D::setY(float32 _fY) { m_fY = _fY; } inline void CVector3D::setZ(float32 _fZ) { m_fZ = _fZ; } } #endif /* _INC_ASTRA_VECTOR3D */