1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
|
/*
-----------------------------------------------------------------------
Copyright: 2010-2016, iMinds-Vision Lab, University of Antwerp
2014-2016, CWI, Amsterdam
Contact: astra@astra-toolbox.com
Website: http://www.astra-toolbox.com/
This file is part of the ASTRA Toolbox.
The ASTRA Toolbox is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
The ASTRA Toolbox is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with the ASTRA Toolbox. If not, see <http://www.gnu.org/licenses/>.
-----------------------------------------------------------------------
*/
#include "astra/Float32ProjectionData3DMemory.h"
#include "astra/ParallelProjectionGeometry3D.h"
#include <cstring>
using namespace std;
namespace astra
{
//----------------------------------------------------------------------------------------
// Default constructor
CFloat32ProjectionData3DMemory::CFloat32ProjectionData3DMemory() :
CFloat32Data3DMemory()
{
m_bInitialized = false;
m_pGeometry = NULL;
}
//----------------------------------------------------------------------------------------
// Create an instance of the CFloat32ProjectionData2D class, allocating (but not initializing) the data block.
CFloat32ProjectionData3DMemory::CFloat32ProjectionData3DMemory(CProjectionGeometry3D* _pGeometry)
{
m_bInitialized = false;
initialize(_pGeometry);
}
//----------------------------------------------------------------------------------------
// Create an instance of the CFloat32ProjectionData2D class with initialization of the data.
CFloat32ProjectionData3DMemory::CFloat32ProjectionData3DMemory(CProjectionGeometry3D* _pGeometry, float32* _pfData)
{
m_bInitialized = false;
m_bInitialized = initialize(_pGeometry, _pfData);
}
//----------------------------------------------------------------------------------------
// Create an instance of the CFloat32ProjectionData2D class with initialization of the data.
CFloat32ProjectionData3DMemory::CFloat32ProjectionData3DMemory(CProjectionGeometry3D* _pGeometry, float32 _fScalar)
{
m_bInitialized = false;
m_bInitialized = initialize(_pGeometry, _fScalar);
}
//----------------------------------------------------------------------------------------
// Create an instance of the CFloat32ProjectionData2D class with pre-allocated data
CFloat32ProjectionData3DMemory::CFloat32ProjectionData3DMemory(CProjectionGeometry3D* _pGeometry, CFloat32CustomMemory* _pCustomMemory)
{
m_bInitialized = false;
m_bInitialized = initialize(_pGeometry, _pCustomMemory);
}
//----------------------------------------------------------------------------------------
// Initialization
bool CFloat32ProjectionData3DMemory::initialize(CProjectionGeometry3D* _pGeometry)
{
m_pGeometry = _pGeometry->clone();
m_bInitialized = _initialize(m_pGeometry->getDetectorColCount(), // width
m_pGeometry->getProjectionCount(), // height
m_pGeometry->getDetectorRowCount()); // depth
return m_bInitialized;
}
//----------------------------------------------------------------------------------------
// Initialization
bool CFloat32ProjectionData3DMemory::initialize(CProjectionGeometry3D* _pGeometry, const float32* _pfData)
{
m_pGeometry = _pGeometry->clone();
m_bInitialized = _initialize(m_pGeometry->getDetectorColCount(), // width
m_pGeometry->getProjectionCount(), // height
m_pGeometry->getDetectorRowCount(), // depth
_pfData);
return m_bInitialized;
}
//----------------------------------------------------------------------------------------
// Initialization
bool CFloat32ProjectionData3DMemory::initialize(CProjectionGeometry3D* _pGeometry, float32 _fScalar)
{
m_pGeometry = _pGeometry->clone();
m_bInitialized = _initialize(m_pGeometry->getDetectorColCount(), // width
m_pGeometry->getProjectionCount(), // height
m_pGeometry->getDetectorRowCount(), // depth
_fScalar);
return m_bInitialized;
}
//----------------------------------------------------------------------------------------
// Initialization
bool CFloat32ProjectionData3DMemory::initialize(CProjectionGeometry3D* _pGeometry, CFloat32CustomMemory* _pCustomMemory)
{
m_pGeometry = _pGeometry->clone();
m_bInitialized = _initialize(m_pGeometry->getDetectorColCount(), m_pGeometry->getProjectionCount(), m_pGeometry->getDetectorRowCount(), _pCustomMemory);
return m_bInitialized;
}
//----------------------------------------------------------------------------------------
// Destructor
CFloat32ProjectionData3DMemory::~CFloat32ProjectionData3DMemory()
{
//delete m_pGeometry; //delete geom inherited from CFloat32ProjectionData3D
//_unInit(); //delete stuff inherited from CFloat32Data3DMemory
}
//----------------------------------------------------------------------------------------
CFloat32ProjectionData3DMemory& CFloat32ProjectionData3DMemory::operator=(const CFloat32ProjectionData3DMemory& _dataIn)
{
memcpy(m_pfData, _dataIn.m_pfData, sizeof(float32) * _dataIn.m_pGeometry->getDetectorTotCount());
return *this;
}
} // end namespace astra
|