#include #include "uca.h" #include "uca-cam.h" #include "uca-grabber.h" uint32_t uca_cam_alloc(struct uca_camera_t *cam, uint32_t n_buffers) { uint32_t bitdepth; cam->get_property(cam, UCA_PROP_BITDEPTH, &bitdepth); const int pixel_size = bitdepth == 8 ? 1 : 2; cam->grabber->alloc(cam->grabber, pixel_size, n_buffers); } enum uca_cam_state uca_cam_get_state(struct uca_camera_t *cam) { return cam->state; }