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-rw-r--r--private.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/private.h b/private.h
index 0e16044..38d6dd0 100644
--- a/private.h
+++ b/private.h
@@ -22,6 +22,7 @@
#define IPECAMERA_BUG_MULTIFRAME_PACKETS //**< This is by design, start of packet comes directly after the end of last one in streaming mode */
#define IPECAMERA_BUG_MULTIFRAME_HEADERS //**< UFO Camera operates with 32-byte entities, but some times there is 16-byte padding before the data which may result in spliting the header between 2 DMA packets. We still need to define a minimal number of bytes which are always in the same DMA packet (CMOSIS_ENTITY_SIZE) */
#define IPECAMERA_BUG_REPEATING_DATA //**< 16 bytes repeated at frame offset 4096, the problem start/stop happenning on board restart */
+//#define IPECAMERA_BUG_STUCKED_BUSY //**< DMA may stuck in busy. According to Michele, the work-around is to disable triggering and read all data out. Not checked */
//#define IPECAMERA_BUG_INCOMPLETE_PACKETS //**< Support incomplete packets, i.e. check for frame magic even if full frame size is not reached yet (slow) */
//#define IPECAMERA_ANNOUNCE_READY //**< Announce new event only after the reconstruction is done */
//#define IPECAMERA_CLEAN_ON_START //**< Read all the data from DMA before starting of recording */