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authorMihael Koep <koep@schneide.com>2012-10-19 17:03:49 +0200
committerMihael Koep <koep@schneide.com>2012-10-19 17:03:49 +0200
commit9866002f3f569f6da886d71964d3298183cd1646 (patch)
tree968097e2f5fa11a094238ead6469739a725d8ce2 /docs/manual.md
parent37f48ae1b67b1205ba4884ec350afdf5ab7dd2d3 (diff)
parent6f12303cf4c4130d544c30f8ad5e2445a1fa3e61 (diff)
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Merge remote branch 'origin/master' into dexela
Conflicts: CMakeLists.txt src/CMakeLists.txt src/uca-camera.c
Diffstat (limited to 'docs/manual.md')
-rw-r--r--docs/manual.md132
1 files changed, 99 insertions, 33 deletions
diff --git a/docs/manual.md b/docs/manual.md
index 69abae8..a68400e 100644
--- a/docs/manual.md
+++ b/docs/manual.md
@@ -12,7 +12,18 @@ Before installing `libuca` itself, you should install any drivers and SDKs
needed to access the cameras you want to access through `libuca`. Now you have
two options: install pre-built packages or build from source.
-## Building from source
+### Installing packages
+
+Packages for the core library and all plugins are currently provided for
+openSUSE. To install them run `zypper`:
+
+ sudo zypper in libuca-x.y.z-x86_64.rpm
+ sudo zypper in uca-plugin-*.rpm
+
+To install development files such as headers, you have to install the
+`libuca-x.y.z-devel.rpm` package.
+
+### Building from source
Building the library and installing from source is simple and straightforward.
Make sure you have
@@ -38,7 +49,8 @@ repository][repo], you also need Git:
[repo]: http://ufo.kit.edu/repos/libuca.git/
-### Fetching the sources
+
+#### Fetching the sources
Untar the distribution
@@ -54,7 +66,7 @@ and create a new, empty build directory inside:
mkdir build
-### Configuring and building
+#### Configuring and building
Now you need to create the Makefile with CMake. Go into the build directory and
point CMake to the `libuca` top-level directory:
@@ -86,7 +98,7 @@ latter that 64 should be appended to any library paths. This is necessary on
Linux distributions that expect 64-bit libraries in `/usr[/local]/lib64`.
-### Building this manual
+#### Building this manual
Make sure you have [Pandoc][] installed. With Debian/Ubuntu this can be achieved
with
@@ -107,6 +119,7 @@ necessary header files:
~~~ {.c}
#include <glib-object.h>
+#include <uca-plugin-manager.h>
#include <uca-camera.h>
~~~
@@ -116,6 +129,7 @@ Then you need to setup the type system:
int
main (int argc, char *argv[])
{
+ UcaPluginManager *manager;
UcaCamera *camera;
GError *error = NULL; /* this _must_ be set to NULL */
@@ -124,10 +138,12 @@ main (int argc, char *argv[])
Now you can instantiate new camera _objects_. Each camera is identified by a
human-readable string, in this case we want to access any pco camera that is
-supported by [libpco][]:
+supported by [libpco][]. To instantiate a camera we have to create a plugin
+manager first:
~~~ {.c}
- camera = uca_camera_new ("pco", &error);
+ manager = uca_plugin_manager_new ();
+ camera = uca_plugin_manager_get_camera (manager, "pco", &error);
~~~
Errors are indicated with a returned value `NULL` and `error` set to a value
@@ -241,6 +257,16 @@ The following cameras are supported:
* Pylon
* UFO Camera developed at KIT/IPE.
+## Property documentation
+
+* [Basic camera properties][base-doc]
+* [pco][pco-doc]
+* [mock][mock-doc]
+
+[base-doc]: base.html
+[pco-doc]: pco.html
+[mock-doc]: mock.html
+
# More API
@@ -252,38 +278,19 @@ communicate with the camera. Now we will go into more detail.
We have already seen how to instantiate a camera object from a name. If you have
more than one camera connected to a machine, you will most likely want the user
decide which to use. To do so, you can enumerate all camera strings with
-`uca_camera_get_types`:
+`uca_plugin_manager_get_available_cameras`:
~~~ {.c}
- gchar **types;
+ GList *types;
- types = uca_camera_get_types ();
+ types = uca_camera_get_available_cameras (manager);
- for (guint i = 0; types[i] != NULL; i++)
- g_print ("%s\n", types[i]);
+ for (GList *it = g_list_first; it != NULL; it = g_list_next (it))
+ g_print ("%s\n", (gchar *) it->data);
- /* free the string array */
- g_strfreev (types);
-~~~
-
-If you _know_ which camera you want to use you can instantiate the sub-classed
-camera object directly. In this case we create a pco-based camera:
-
-~~~ {.c}
-#include <glib-object.h>
-#include <uca/uca-camera-pco.h>
-
-int
-main (int argc, char *argv[])
-{
- UcaPcoCamera *camera;
- GError *error = NULL;
-
- g_type_init ();
- camera = uca_pco_camera_new (&error);
- g_object_unref (camera);
- return 0;
-}
+ /* free the strings and the list */
+ g_list_foreach (types, (GFunc) g_free, NULL);
+ g_list_free (types);
~~~
[last section]: #first-look-at-the-api
@@ -374,6 +381,37 @@ setup_async (UcaCamera *camera)
}
~~~
+
+# Bindings
+
+Since version 1.1, libuca generates GObject introspection meta data if
+`g-ir-scanner` and `g-ir-compiler` can be found. When the XML description
+`Uca-x.y.gir` and the typelib `Uca-x.y.typelib` are installed, GI-aware
+languages can access libuca and create and modify cameras, for example in
+Python:
+
+~~~ {.python}
+from gi.repository import Uca
+
+pm = Uca.PluginManager()
+
+# List all cameras
+print(pm.get_available_cameras())
+
+# Load a camera
+cam = pm.get_camera('pco')
+
+# You can read and write properties in two ways
+cam.set_properties(exposure_time=0.05)
+cam.props.roi_width = 1024
+~~~
+
+Note, that the naming of classes and properties depends on the GI implementation
+of the target language. For example with Python, the namespace prefix `uca_`
+becomes the module name `Uca` and dashes separating property names become
+underscores.
+
+
# Integrating new cameras
A new camera is integrated by [sub-classing][] `UcaCamera` and implement all
@@ -381,6 +419,31 @@ virtual methods. The simplest way is to take the `mock` camera and
rename all occurences. Note, that if you class is going to be called `FooBar`,
the upper case variant is `FOO_BAR` and the lower case variant is `foo_bar`.
+In order to fully implement a camera, you need to override at least the
+following virtual methods:
+
+* `start_recording`: Take suitable actions so that a subsequent call to
+ `grab` delivers an image or blocks until one is exposed.
+* `stop_recording`: Stop recording so that subsequent calls to `grab`
+ fail.
+* `grab`: Return an image from the camera or block until one is ready.
+
+## Asynchronous operation
+
+When the camera supports asynchronous acquisition and announces it with a true
+boolean value for `"transfer-asynchronously"`, a mechanism must be setup up
+during `start_recording` so that for each new frame the grab func callback is
+called.
+
+## Cameras with internal memory
+
+Cameras such as the pco.dimax record into their own on-board memory rather than
+streaming directly to the host PC. In this case, both `start_recording` and
+`stop_recording` initiate and end acquisition to the on-board memory. To
+initiate a data transfer, the host calls `start_readout` which must be suitably
+implemented. The actual data transfer happens either with `grab` or
+asynchronously.
+
[sub-classing]: http://developer.gnome.org/gobject/stable/howto-gobject.html
@@ -426,3 +489,6 @@ grabbing time:
# The GObject Tango device
[TODO: Get more information from Volker Kaiser and/or Mihael Koep]
+
+
+# ChangeLog