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authorMatthias Vogelgesang <matthias.vogelgesang@kit.edu>2011-03-23 09:36:41 +0100
committerMatthias Vogelgesang <matthias.vogelgesang@kit.edu>2011-03-23 09:36:41 +0100
commit8c48a8ad1c6153770c24ae2e8a9b0f9efedfc4af (patch)
tree5b39b777aec9dd10b61b1d117fd97c33cc397019 /src/uca-grabber.h
parentbc152fef853627c971b1fc9eb3aab985af83b248 (diff)
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Some very important person at SiSo decided to have 64-bit frame numbers on 64-
bit systems and 32-bit frame numbers on 32-bit systems. This commit changes the API to the former, which means it now takes 1.44x10^10 years to have an overflow at a very slow frame rate of 1000 frames per second.
Diffstat (limited to 'src/uca-grabber.h')
-rw-r--r--src/uca-grabber.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/uca-grabber.h b/src/uca-grabber.h
index b7a8736..024777e 100644
--- a/src/uca-grabber.h
+++ b/src/uca-grabber.h
@@ -99,7 +99,7 @@ typedef uint32_t (*uca_grabber_stop_acquire) (struct uca_grabber *grabber);
*
* \param[out] frame_number Number of the grabbed frame
*/
-typedef uint32_t (*uca_grabber_grab) (struct uca_grabber *grabber, void **buffer, uint32_t *frame_number);
+typedef uint32_t (*uca_grabber_grab) (struct uca_grabber *grabber, void **buffer, uint64_t *frame_number);
/**