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% libuca -- A Unified Camera Access Interface
% Matthias Vogelgesang [matthias.vogelgesang@kit.edu]

libuca is a light-weight camera abstraction library, focused on scientific
cameras used at the ANKA synchrotron.

# Quickstart

## Installation

Before installing `libuca` itself, you should install any drivers and SDKs
needed to access the cameras you want to access through `libuca`. Now you have
two options: install pre-built packages or build from source.

## Building from source

Building the library and installing from source is simple and straightforward.
Make sure you have

* CMake,
* a C compiler,
* GLib and GObject development libraries and
* necessary camera SDKs

installed. With Debian/Ubuntu this should be enough:

    sudo apt-get install libglib2.0 cmake gcc

In case you want to use the graphical user interface you also need the Gtk+
development libraries:

    sudo apt-get install libgtk+2.0-dev

If you want to build the most recent version fresh from the [Git
repository][repo], you also need Git:

    sudo apt-get install git

[repo]: http://ufo.kit.edu/repos/libuca.git/

### Fetching the sources

Untar the distribution

    untar xfz libuca-x.y.z.tar.gz

or clone the repository

    git clone http://ufo.kit.edu/git/libuca

and create a new, empty build directory inside:

    cd libuca/
    mkdir build


### Configuring and building

Now you need to create the Makefile with CMake. Go into the build directory and
point CMake to the `libuca` top-level directory:

    cd build/
    cmake ..

As long as the last line reads "Build files have been written to", the
configuration stage is successful. In this case you can build `libuca` with

    make

and install with

    sudo make install

If an _essential_ dependency could not be found, the configuration stage will stop
and build files will not be written. If a _non-essential_ dependency (such as a
certain camera SDK) is not found, the configuration stage will continue but that
particular camera support not built.

If you want to customize the build process you can pass several variables to
CMake:

    cmake .. -DCMAKE_INSTALL_PREFIX=/usr -DLIB_SUFFIX=64

The former tells CMake to install into `/usr` instead of `/usr/local` and the
latter that 64 should be appended to any library paths. This is necessary on
Linux distributions that expect 64-bit libraries in `/usr[/local]/lib64`.


### Building this manual

Make sure you have [Pandoc][] installed. With Debian/Ubuntu this can be achieved
with

    sudo apt-get install pandoc

Once done, go into `docs/` and type

    make [all|pdf|html]

[Pandoc]: http://johnmacfarlane.net/pandoc/


## First look at the API

The API for accessing cameras is straightforward. First you need to include the
necessary header files:

~~~ {.c}
#include <glib-object.h>
#include <uca-plugin-manager.h>
#include <uca-camera.h>
~~~

Then you need to setup the type system:

~~~ {.c}
int
main (int argc, char *argv[])
{
    UcaPluginManager *manager;
    UcaCamera *camera;
    GError *error = NULL; /* this _must_ be set to NULL */

    g_type_init ();
~~~

Now you can instantiate new camera _objects_. Each camera is identified by a
human-readable string, in this case we want to access any pco camera that is
supported by [libpco][]. To instantiate a camera we have to create a plugin
manager first:

~~~ {.c}
    manager = uca_plugin_manager_new ();
    camera = uca_plugin_manager_new_camera (manager, "pco", &error);
~~~

Errors are indicated with a returned value `NULL` and `error` set to a value
other than `NULL`:

~~~ {.c}
    if (camera == NULL) {
        g_error ("Initialization: %s", error->message);
        return 1;
    }
~~~

You should always remove the [reference][gobject-references] from the camera
object when not using it in order to free all associated resources:

~~~ {.c}
    g_object_unref (camera);
    return 0;
}
~~~

Compile this program with

    cc `pkg-config --cflags --libs libuca glib-2.0` foo.c -o foo

Now, run `foo` and verify that no errors occur.


[libpco]: http://ufo.kit.edu/repos/libpco.git/
[gobject-references]: http://developer.gnome.org/gobject/stable/gobject-memory.html#gobject-memory-refcount


### Grabbing frames

To synchronously grab frames, first start the camera:

~~~ {.c}
    uca_camera_start_recording (camera, &error);
    g_assert_no_error (error);
~~~

Now you have two options with regard to memory buffers. If you already have a
suitable sized buffer, just pass it to `uca_camera_grab`. Otherwise pass a
pointer pointing to `NULL` (this is different from a `NULL` pointer!). In this
case memory will be allocated for you:

~~~ {.c}
    gpointer buffer_1 = NULL;   /* A pointer pointing to NULL */
    gpointer buffer_2 = g_malloc0 (640 * 480 * 2);

    /* Memory will be allocated. Remember to free it! */
    uca_camera_grab (camera, &buffer_1, &error);

    /* Memory buffer will be used */
    uca_camera_grab (camera, &buffer_2, &error);
~~~


### Getting and setting camera parameters

Because camera parameters vary tremendously between different vendors and
products, they are realized with so-called GObject _properties_, a mechanism
that maps string keys to typed and access restricted values. To get a value, you
use the `g_object_get` function and provide memory where the result is stored:

~~~ {.c}
    guint roi_width;
    gdouble exposure_time;

    g_object_get (G_OBJECT(camera),
                  "roi-width", &roi_width,
                  "exposure-time", &exposure_time,
                  /* The NULL marks the end! */
                  NULL
                  );

    g_print ("Width of the region of interest: %d\n", roi_width);
    g_print ("Exposure time: %3.5s\n", exposure_time);
~~~

In a similar way, properties are set with `g_object_set`:

~~~ {.c}
    guint roi_width = 512;
    gdouble exposure_time = 0.001;

    g_object_set (G_OBJECT (camera),
                  "roi-width", roi_width,
                  "exposure-time", exposure_time,
                  NULL);
~~~

Several essential camera parameters _must_ be implemented by all cameras. To get
a list of them consult the API reference for [`UcaCamera`][ucacam-ref]. For
camera specific parameters you need to consult the corresponding API reference
for `UfoFooCamera`. The latest nightly built reference can be found
[here][libuca-reference].

[ucacam-ref]: http://ufo.kit.edu/extra/libuca/reference/UcaCamera.html#UcaCamera.properties
[libuca-reference]: http://ufo.kit.edu/extra/libuca/reference/


# Supported cameras

The following cameras are supported:

* pco.edge, pco.dimax, pco.4000 (all CameraLink) via [libpco][]. You need to
  have the SiliconSoftware frame grabber SDK with the `menable` kernel module
  installed.
* PhotonFocus
* Pylon
* UFO Camera developed at KIT/IPE.

## Property documentation

* [mock][mock-doc]

[mock-doc]: mock.html


# More API

In the [last section][], we had a quick glance over the basic API used to
communicate with the camera. Now we will go into more detail.

## Instantiating cameras

We have already seen how to instantiate a camera object from a name. If you have
more than one camera connected to a machine, you will most likely want the user
decide which to use. To do so, you can enumerate all camera strings with
`uca_plugin_manager_get_available_cameras`:

~~~ {.c}
    GList *types;

    types = uca_camera_get_available_cameras (manager);

    for (GList *it = g_list_first; it != NULL; it = g_list_next (it))
        g_print ("%s\n", (gchar *) it->data);

    /* free the strings and the list */
    g_list_foreach (types, (GFunc) g_free, NULL);
    g_list_free (types);
~~~

[last section]: #first-look-at-the-api


## Errors

All public API functions take a location of a pointer to a `GError` structure as
a last argument. You can pass in a `NULL` value, in which case you cannot be
notified about exceptional behavior. On the other hand, if you pass in a
pointer to a `GError`, it must be initialized with `NULL` so that you do not
accidentally overwrite and miss an error occurred earlier.

Read more about `GError`s in the official GLib
[documentation][GError].

[GError]: http://developer.gnome.org/glib/stable/glib-Error-Reporting.html


## Recording

Recording frames is independent of actually grabbing them and is started with
`uca_camera_start_recording`. You should always stop the recording with
`ufo_camera_stop_recording` when you finished. When the recording has started,
you can grab frames synchronously as described earlier. In this mode, a block to
`uca_camera_grab` blocks until a frame is read from the camera. Grabbing might
block indefinitely, when the camera is not functioning correctly or it is not
triggered automatically.


## Triggering

`libuca` supports three trigger modes through the "trigger-mode" property:

1. `UCA_CAMERA_TRIGGER_AUTO`: Exposure is triggered by the camera itself.
2. `UCA_CAMERA_TRIGGER_INTERNAL`: Exposure is triggered via software.
3. `UCA_CAMERA_TRIGGER_EXTERNAL`: Exposure is triggered by an external hardware
   mechanism.

With `UCA_CAMERA_TRIGGER_INTERNAL` you have to trigger with
`uca_camera_trigger`:

~~~ {.c}
    /* thread A */
    g_object_set (G_OBJECT (camera),
                  "trigger-mode", UCA_CAMERA_TRIGGER_INTERNAL,
                  NULL);

    uca_camera_start_recording (camera, NULL);
    uca_camera_grab (camera, &buffer, NULL);
    uca_camera_stop_recording (camera, NULL);

    /* thread B */
    uca_camera_trigger (camera, NULL);
~~~


## Grabbing frames asynchronously

In some applications, it might make sense to setup asynchronous frame
acquisition, for which you will not be blocked by a call to `libuca`:

~~~ {.c}
static void
callback (gpointer buffer, gpointer user_data)
{
    /*
     * Do something useful with the buffer and the string we have got.
     */
}

static void
setup_async (UcaCamera *camera)
{
    gchar *s = g_strdup ("lorem ipsum");

    g_object_set (G_OBJECT (camera),
                  "transfer-asynchronously", TRUE,
                  NULL);

    uca_camera_set_grab_func (camera, callback, s);
    uca_camera_start_recording (camera, NULL);

    /*
     * We will return here and `callback` will be called for each newo
     * new frame.
     */
}
~~~

# Integrating new cameras

A new camera is integrated by [sub-classing][] `UcaCamera` and implement all
virtual methods. The simplest way is to take the `mock` camera and
rename all occurences. Note, that if you class is going to be called `FooBar`,
the upper case variant is `FOO_BAR` and the lower case variant is `foo_bar`.

In order to fully implement a camera, you need to override at least the
following virtual methods:

* `start_recording`: Take suitable actions so that a subsequent call to
  `grab` delivers an image or blocks until one is exposed.
* `stop_recording`: Stop recording so that subsequent calls to `grab`
  fail.
* `grab`: Return an image from the camera or block until one is ready.

## Asynchronous operation

When the camera supports asynchronous acquisition and announces it with a true
boolean value for `"transfer-asynchronously"`, a mechanism must be setup up
during `start_recording` so that for each new frame the grab func callback is
called.

## Cameras with internal memory

Cameras such as the pco.dimax record into their own on-board memory rather than
streaming directly to the host PC. In this case, both `start_recording` and
`stop_recording` initiate and end acquisition to the on-board memory. To
initiate a data transfer, the host calls `start_readout` which must be suitably
implemented. The actual data transfer happens either with `grab` or
asynchronously.


[sub-classing]: http://developer.gnome.org/gobject/stable/howto-gobject.html


# Tools

Several tools are available to ensure `libuca` works as expected. All of them
are located in `build/test/` and some of them are installed with `make
installed`.

## `grab` -- grabbing frames

Grab with frames with

    $ ./grab camera-model

store them on disk as `frame-00000.raw`, `frame-000001.raw` ... and measure the
time to take them. The raw format is not format but a memory dump of the
buffers, so you might want to use [ImageJ][] to view them.

[ImageJ]: http://rsbweb.nih.gov/ij/

## `control` -- simple graphical user interface

Shows the frames and displays them on screen. Moreover, you can change the
camera properties in a side pane.

## `benchmark` -- check bandwidth

Measure the memory bandwidth by taking subsequent frames and averaging the
grabbing time:

    $ ./benchmark mock
    # --- General information ---
    # Sensor size: 640x480
    # ROI size: 640x480
    # Exposure time: 0.000010s
    # type      n_frames  n_runs    frames/s        MiB/s
      sync      100       3         29848.98        8744.82
      async     100       3         15739.43        4611.16


# The GObject Tango device

[TODO: Get more information from Volker Kaiser and/or Mihael Koep]


# Changes