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#include <stdlib.h>
#include "uca.h"
#include "uca-cam.h"
#include "uca-grabber.h"
uint32_t uca_cam_alloc(struct uca_camera_t *cam, uint32_t n_buffers)
{
uint32_t bitdepth;
cam->get_property(cam, UCA_PROP_BITDEPTH, &bitdepth);
const int pixel_size = bitdepth == 8 ? 1 : 2;
cam->grabber->alloc(cam->grabber, pixel_size, n_buffers);
}
enum uca_cam_state uca_cam_get_state(struct uca_camera_t *cam)
{
return cam->state;
}
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